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<blockquote data-quote="Ycore Rixle" data-source="post: 3075909" data-attributes="member: 675"><p>I've had romance in every campaign I've ever DM'd. Some of the relationships: gambler - loan collector; rogue - bard cohort; cleric of Thor - paladin of Sif; barbarian Int 8 - wizardess int 25; dwarven barbarian - human sage specializing in dwarven barbarians; grand master of flowers - grand master of flowers from another prime material plane (GMF = max. level monk in 1e). It's great, and I would never want to DM a campaign without it!</p><p></p><p>As to whether WOTC should publish a book on it, I definitely think they should. Given some of the things they've edited out of books I've contributed to, however, I conclude that they are not interested in doing so - at all. I don't speak for WOTC in any way on this, though, and I could be completely wrong. But that's my strong impression.</p><p></p><p>As for not needing rules for human relationships, I don't think they'd be rules any more than the Diplomacy, Bluff, Intimidate, and Sense Motive skills are rules for human interactions. More like guidelines. Suitable for a handbook, or a guide, or a manual, but certainly not for a rulebook. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Ycore Rixle, post: 3075909, member: 675"] I've had romance in every campaign I've ever DM'd. Some of the relationships: gambler - loan collector; rogue - bard cohort; cleric of Thor - paladin of Sif; barbarian Int 8 - wizardess int 25; dwarven barbarian - human sage specializing in dwarven barbarians; grand master of flowers - grand master of flowers from another prime material plane (GMF = max. level monk in 1e). It's great, and I would never want to DM a campaign without it! As to whether WOTC should publish a book on it, I definitely think they should. Given some of the things they've edited out of books I've contributed to, however, I conclude that they are not interested in doing so - at all. I don't speak for WOTC in any way on this, though, and I could be completely wrong. But that's my strong impression. As for not needing rules for human relationships, I don't think they'd be rules any more than the Diplomacy, Bluff, Intimidate, and Sense Motive skills are rules for human interactions. More like guidelines. Suitable for a handbook, or a guide, or a manual, but certainly not for a rulebook. :) [/QUOTE]
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