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Love DMing, hate doing loot
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<blockquote data-quote="Asha'man" data-source="post: 5046887" data-attributes="member: 52424"><p>I'm running a 3.5 game right now where I just don't give out magical loot.</p><p>Well, that's not quite true. There's still wands and potions, and on one adventure, the characters swindled Old Man Winter out of his magic staff. So I guess I give out very little magical loot, and never "just because." Currently the PCs are 8th level, and they've mostly been fighting mostly humanoids and villainous NPCs, who of course don't have any magic either, but they've fought a pack of ghouls, a mind flayer and a vampire medusa, and it's all worked well. As long as you're a bit careful with your use of monsters, and you let them access potions and wands (I didn't really want to, but they turned out to be pretty essential for healing -the campaign is pretty tough) it should work out fine.</p></blockquote><p></p>
[QUOTE="Asha'man, post: 5046887, member: 52424"] I'm running a 3.5 game right now where I just don't give out magical loot. Well, that's not quite true. There's still wands and potions, and on one adventure, the characters swindled Old Man Winter out of his magic staff. So I guess I give out very little magical loot, and never "just because." Currently the PCs are 8th level, and they've mostly been fighting mostly humanoids and villainous NPCs, who of course don't have any magic either, but they've fought a pack of ghouls, a mind flayer and a vampire medusa, and it's all worked well. As long as you're a bit careful with your use of monsters, and you let them access potions and wands (I didn't really want to, but they turned out to be pretty essential for healing -the campaign is pretty tough) it should work out fine. [/QUOTE]
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