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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Love It or Leave It: 4E Multiclassing
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<blockquote data-quote="Alkiera" data-source="post: 4196570" data-attributes="member: 41353"><p>One thing to note: Most of the Paragon Paths posted so far have been basically 'specialization of base class' things. I can imagine having paragon paths that require more than one 'class'; being built for a more Gish-like 50/50 build. Or at least are sub-optimal for the required clas if taken straight, but make sense for a multi-classed character.</p><p></p><p>One example is the mentioned Wizard PP that gives you the ability to use a weapon as an Implement instead of a wand or whatever. Why would an average wizard want a melee weapon in hand? AoOs? Hardly. This sounds like it's custom built for melee/Wizard hybrids, like AE's Mageblade, where your sword-in-hand counts for the somatic components of spells.</p><p></p><p>Add in the fact that PPs are soo much shorter than a full class, so they can publish 'The Complete Gish' with intended-for-multiclass Paragon Paths for every combination of classes, different ones for Wizard/Fighter and Fighter/Wizard, maybe multiples for some combos. When PHB2 comes out, have Complete Gish 2, with rules for being a Ranger/Shaman, or whatever.</p><p></p><p>I think that kind of thing will go far for a lot of the more gishy multiclass concepts. With no BAB to get screwed out of, flexibility of defenses in relation to stats, etc, this will probably be the best D&D yet for going from concept to characteristics, and coming out with a workable character.</p><p></p><p>I also wonder for some of these odd 'I wanna channel spells through my dagger to kill people' concepts... Did they think of that before or after the PrC was published that made doing it possible? Would the character have taken wizard levels if the PrC itself granted spellcasting along with the 'channel magic through dagger' ability? It sounds like 'Rogue' and 'Wizard' were less classes and more speedbumps on the way to the class you really wanted to play... just ways to hit the pre-reqs.</p></blockquote><p></p>
[QUOTE="Alkiera, post: 4196570, member: 41353"] One thing to note: Most of the Paragon Paths posted so far have been basically 'specialization of base class' things. I can imagine having paragon paths that require more than one 'class'; being built for a more Gish-like 50/50 build. Or at least are sub-optimal for the required clas if taken straight, but make sense for a multi-classed character. One example is the mentioned Wizard PP that gives you the ability to use a weapon as an Implement instead of a wand or whatever. Why would an average wizard want a melee weapon in hand? AoOs? Hardly. This sounds like it's custom built for melee/Wizard hybrids, like AE's Mageblade, where your sword-in-hand counts for the somatic components of spells. Add in the fact that PPs are soo much shorter than a full class, so they can publish 'The Complete Gish' with intended-for-multiclass Paragon Paths for every combination of classes, different ones for Wizard/Fighter and Fighter/Wizard, maybe multiples for some combos. When PHB2 comes out, have Complete Gish 2, with rules for being a Ranger/Shaman, or whatever. I think that kind of thing will go far for a lot of the more gishy multiclass concepts. With no BAB to get screwed out of, flexibility of defenses in relation to stats, etc, this will probably be the best D&D yet for going from concept to characteristics, and coming out with a workable character. I also wonder for some of these odd 'I wanna channel spells through my dagger to kill people' concepts... Did they think of that before or after the PrC was published that made doing it possible? Would the character have taken wizard levels if the PrC itself granted spellcasting along with the 'channel magic through dagger' ability? It sounds like 'Rogue' and 'Wizard' were less classes and more speedbumps on the way to the class you really wanted to play... just ways to hit the pre-reqs. [/QUOTE]
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