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Love It or Leave It: 4E Multiclassing
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<blockquote data-quote="kennew142" data-source="post: 4197022" data-attributes="member: 18490"><p>It took me some time before I could decide if I like it or not. Without the full rules before, I can't be 100% sure, but I'm leaning towards positive.</p><p></p><p>I really like the system as a whole. The only question I have is whether it's worth a feat and a power to get a power. My gut instinct is <em>no</em>. We'll have to see how it really works once the rules are out.</p><p></p><p>I really like the fact that you can't cherry pick most of a class's features just by taking one level in it. IMO multiclassing was used more for abuse than to fulfill character concept. I do think that we'll see more base classes than in 3e. It's all good for me, because I would rather have more base classes.</p><p></p><p>I've also always seen the paladin as a cleric/fighter. The upcoming mageblade/spellblade (whatever it's called) looks like it will be the perfect fighter/wizard. I'd like to see more of these types of classes in 4e, rather than multiclassing that allows easy cherry picking.</p><p></p><p>Also, anything that does away with "prestige" classes is a plus in my book.</p></blockquote><p></p>
[QUOTE="kennew142, post: 4197022, member: 18490"] It took me some time before I could decide if I like it or not. Without the full rules before, I can't be 100% sure, but I'm leaning towards positive. I really like the system as a whole. The only question I have is whether it's worth a feat and a power to get a power. My gut instinct is [I]no[/I]. We'll have to see how it really works once the rules are out. I really like the fact that you can't cherry pick most of a class's features just by taking one level in it. IMO multiclassing was used more for abuse than to fulfill character concept. I do think that we'll see more base classes than in 3e. It's all good for me, because I would rather have more base classes. I've also always seen the paladin as a cleric/fighter. The upcoming mageblade/spellblade (whatever it's called) looks like it will be the perfect fighter/wizard. I'd like to see more of these types of classes in 4e, rather than multiclassing that allows easy cherry picking. Also, anything that does away with "prestige" classes is a plus in my book. [/QUOTE]
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