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<blockquote data-quote="Ssyleia" data-source="post: 1514725" data-attributes="member: 17463"><p>Hey Merric - I'm a fan of yours, let me just say this, I am really awed about how much time and devotion you spend contributing to the game scene including your miniatures web page on 3rdEdition.org...</p><p></p><p>On the topic I totally agree with you, however I see the reasoning somewhat different. In programming we'd say 3.5 is a bugfix of 3.0... 3.0 worked well on our server (i.e. while we playtested it in-house) but since gamers are as heterogenous as it gets, in addition to being highly creative, oftentimes mathematically gifted and oftentimes strongly opinionated (is that a word - excuse my english), 3.0 started to become corrupt after a number of (WotC) sourcebooks came out and the general public tended to interpret new rules differently than the development team...</p><p></p><p>Since I prefer long running campaingns to short adventure, I only played 1 3/4 campaigns using the 3.0 rules. On the last 3.0 session (I already knew most of the changes to 3.5 *thanks to EN World*) we had a really really tough (PC's = 12th level) fight against yuan-ti who exploited the weaknesses of 3.0 as much as possible (haste, buff, etc...) After the session, yuan-ti time manipulating accidentally created a reality feedback that "elevated the rules to 3.5". I don't think I ever saw my players that glad...</p><p></p><p>The WotC staff does a great job in revisioning past mistakes. Since Internet newsgroups often resolve about unconstructive criticism I am glad to post to a threat now where I can say:</p><p></p><p>What they did was good!</p><p></p><p>Thanks for reading - excuse my spelling</p></blockquote><p></p>
[QUOTE="Ssyleia, post: 1514725, member: 17463"] Hey Merric - I'm a fan of yours, let me just say this, I am really awed about how much time and devotion you spend contributing to the game scene including your miniatures web page on 3rdEdition.org... On the topic I totally agree with you, however I see the reasoning somewhat different. In programming we'd say 3.5 is a bugfix of 3.0... 3.0 worked well on our server (i.e. while we playtested it in-house) but since gamers are as heterogenous as it gets, in addition to being highly creative, oftentimes mathematically gifted and oftentimes strongly opinionated (is that a word - excuse my english), 3.0 started to become corrupt after a number of (WotC) sourcebooks came out and the general public tended to interpret new rules differently than the development team... Since I prefer long running campaingns to short adventure, I only played 1 3/4 campaigns using the 3.0 rules. On the last 3.0 session (I already knew most of the changes to 3.5 *thanks to EN World*) we had a really really tough (PC's = 12th level) fight against yuan-ti who exploited the weaknesses of 3.0 as much as possible (haste, buff, etc...) After the session, yuan-ti time manipulating accidentally created a reality feedback that "elevated the rules to 3.5". I don't think I ever saw my players that glad... The WotC staff does a great job in revisioning past mistakes. Since Internet newsgroups often resolve about unconstructive criticism I am glad to post to a threat now where I can say: What they did was good! Thanks for reading - excuse my spelling [/QUOTE]
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