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Lovecraftian Corruption In Your Role-Playing Campaigns
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<blockquote data-quote="Lylandra" data-source="post: 7736919" data-attributes="member: 6816692"><p>There's a slight difference between the -isms and the way insanity and corruption are handled in many systems. I can enjoy playing in a biased setting if I can still be a hero or capable person despite these biases. Or if I can actively go against them. There is this feeling of personal empowerment when you can take this stuff that maybe makes your own life miserable and succeed nevertheless. This is why Game of Thrones is a fan favorite for many women despite its cruel themes. </p><p></p><p>Now if you could take "corruption" to a certain level where you'd still be a functioning human and just *deal with it* and be an interesting character despite (or maybe because of) that taint. If you could actively fight against what is gnawing at your body and soul. Then these themes would be on a whole different level. </p><p></p><p>For the PTSD part: You are right and in our campaigns most PCs only kill sentient beings if three's a reason to do so. Some even suffer from being in a war or reflect what they "had" to do. </p><p>I can see why people love to play happy murderhobos and doing the wit-cracking 80's action hero can have its charme. But in my opinion, these guys are as much a thematic niche as are melancholic vampires or magical girls.</p></blockquote><p></p>
[QUOTE="Lylandra, post: 7736919, member: 6816692"] There's a slight difference between the -isms and the way insanity and corruption are handled in many systems. I can enjoy playing in a biased setting if I can still be a hero or capable person despite these biases. Or if I can actively go against them. There is this feeling of personal empowerment when you can take this stuff that maybe makes your own life miserable and succeed nevertheless. This is why Game of Thrones is a fan favorite for many women despite its cruel themes. Now if you could take "corruption" to a certain level where you'd still be a functioning human and just *deal with it* and be an interesting character despite (or maybe because of) that taint. If you could actively fight against what is gnawing at your body and soul. Then these themes would be on a whole different level. For the PTSD part: You are right and in our campaigns most PCs only kill sentient beings if three's a reason to do so. Some even suffer from being in a war or reflect what they "had" to do. I can see why people love to play happy murderhobos and doing the wit-cracking 80's action hero can have its charme. But in my opinion, these guys are as much a thematic niche as are melancholic vampires or magical girls. [/QUOTE]
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