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*TTRPGs General
Low ability scores -- more fun?
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<blockquote data-quote="Celebrim" data-source="post: 4999696" data-attributes="member: 4937"><p>No, he hasn't. He's rigged the challenge by incorporating it in the framework of a game that is already obeying the fundamental law of roleplaying - "Thou shalt not be good at everything." </p><p></p><p>As such, a player doesn't need to willingly drop his attributes. He is already forced by the system to make tradeoffs and have relatively weak scores, and usually, to have a very weak score if he desires a strong one. So the OP's challenge amounts to, "If you are serious about this, why don't you take more weak scores than you already do?", which is not the same thing.</p><p></p><p>The easy way to rebuff the challenge is to propose a more fair counter challenge. "If the DM allowed you to take all 18's, would you do it?"</p><p></p><p>I wouldn't. I'd choose at least one attribute that was relatively weak because my character is more interesting that way. And I suspect that I'm not alone in that regard.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 4999696, member: 4937"] No, he hasn't. He's rigged the challenge by incorporating it in the framework of a game that is already obeying the fundamental law of roleplaying - "Thou shalt not be good at everything." As such, a player doesn't need to willingly drop his attributes. He is already forced by the system to make tradeoffs and have relatively weak scores, and usually, to have a very weak score if he desires a strong one. So the OP's challenge amounts to, "If you are serious about this, why don't you take more weak scores than you already do?", which is not the same thing. The easy way to rebuff the challenge is to propose a more fair counter challenge. "If the DM allowed you to take all 18's, would you do it?" I wouldn't. I'd choose at least one attribute that was relatively weak because my character is more interesting that way. And I suspect that I'm not alone in that regard. [/QUOTE]
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Low ability scores -- more fun?
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