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General Tabletop Discussion
*TTRPGs General
Low ability scores -- more fun?
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<blockquote data-quote="Aus_Snow" data-source="post: 5000196" data-attributes="member: 29112"><p>Yes.</p><p></p><p>Why? It's more challenging, generally speaking. And I like that. I like my characters to <em>fight</em> for every victory. I prefer it to be difficult for them, and for me. This, I find, is far more rewarding than the alternatives.</p><p></p><p>The most fun I've had recently - as a pleyer, anyway - is with a 3d6-in-order 'tragedy' <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> with 10,13,7,9,8 as his stats (there are only five in that game). The modifiers are rather different to 3e's or 4e's, say. The stats also get used directly at times, since there are no skills at all (or feats, etc., incidentally). Not the brightest chap, but I don't play him stoopid, just not an intellectual in any sense of the word. Practical, straightforward, leaves the complexities to others for the most part. Oh, and by the way, he is a caster (of sorts) and his prime stat for that is, well, average. Worst case of, in fact.</p><p></p><p>But he's still going strong! <em>Only just</em>, I might add, as if I have to. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> And <em>damn</em>, it's been fun, and I really hope he manages to pull through whatever further deadly scenarios crop up.</p></blockquote><p></p>
[QUOTE="Aus_Snow, post: 5000196, member: 29112"] Yes. Why? It's more challenging, generally speaking. And I like that. I like my characters to [I]fight[/I] for every victory. I prefer it to be difficult for them, and for me. This, I find, is far more rewarding than the alternatives. The most fun I've had recently - as a pleyer, anyway - is with a 3d6-in-order 'tragedy' :) with 10,13,7,9,8 as his stats (there are only five in that game). The modifiers are rather different to 3e's or 4e's, say. The stats also get used directly at times, since there are no skills at all (or feats, etc., incidentally). Not the brightest chap, but I don't play him stoopid, just not an intellectual in any sense of the word. Practical, straightforward, leaves the complexities to others for the most part. Oh, and by the way, he is a caster (of sorts) and his prime stat for that is, well, average. Worst case of, in fact. But he's still going strong! [I]Only just[/I], I might add, as if I have to. :D And [I]damn[/I], it's been fun, and I really hope he manages to pull through whatever further deadly scenarios crop up. [/QUOTE]
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