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Low CRs and "Boring" Monsters: Ogre
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<blockquote data-quote="pemerton" data-source="post: 6986290" data-attributes="member: 42582"><p>[MENTION=6855537]Dualazi[/MENTION] didn't say that an ogre is limited to what's in its stablock. He made the point (and I also thought of it) that the ogre is probably better off throwing a javelin than a carcass.</p><p></p><p> [MENTION=6775031]Saelorn[/MENTION] also made a similar point upthread, about possible troubles with improvised actions in a mechanically complex system like D&D.</p><p></p><p>Won't the ogre take fire damage too? Or are you envisaging the logs sitting in some sort of grate, and the ogre has gloves on?</p><p></p><p>I've got nothing against improvised AoE attacks - 4e had quite a bit of advice on how to use them and how to make them mechanically balanced (which deals with [MENTION=6775031]Saelorn[/MENTION]'s concerns). I think the ogre statblock would be improved by including an example of how it might be done, along the lines of:</p><p></p><p style="margin-left: 20px">*Brute strength: the ogre hurls something it is holding or that it can get its hands on up to 20', doing 9 damage (of an appropriate type) to all creatures in a 5' R (DC 14 DEX save for half damage).</p><p></p><p>Does that mean that treating an ogre as being unable to cast spells unless you put some spells into its statblock is not roleplaying? What's the DC in your game for an ogre to pray to Erythnul for divine intervention and be blessed with (say) a Death Spell to get rid of those pesky adventurers.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6986290, member: 42582"] [MENTION=6855537]Dualazi[/MENTION] didn't say that an ogre is limited to what's in its stablock. He made the point (and I also thought of it) that the ogre is probably better off throwing a javelin than a carcass. [MENTION=6775031]Saelorn[/MENTION] also made a similar point upthread, about possible troubles with improvised actions in a mechanically complex system like D&D. Won't the ogre take fire damage too? Or are you envisaging the logs sitting in some sort of grate, and the ogre has gloves on? I've got nothing against improvised AoE attacks - 4e had quite a bit of advice on how to use them and how to make them mechanically balanced (which deals with [MENTION=6775031]Saelorn[/MENTION]'s concerns). I think the ogre statblock would be improved by including an example of how it might be done, along the lines of: [indent]*Brute strength: the ogre hurls something it is holding or that it can get its hands on up to 20', doing 9 damage (of an appropriate type) to all creatures in a 5' R (DC 14 DEX save for half damage).[/indent] Does that mean that treating an ogre as being unable to cast spells unless you put some spells into its statblock is not roleplaying? What's the DC in your game for an ogre to pray to Erythnul for divine intervention and be blessed with (say) a Death Spell to get rid of those pesky adventurers. [/QUOTE]
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