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Low CRs and "Boring" Monsters: Ogre
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<blockquote data-quote="Shadowdweller00" data-source="post: 6986919" data-attributes="member: 6778479"><p>Another example of what I'd consider a good ogre ability / tactic / encounter. An ogre or group of ogres have one or more cave bears or other beasts caged or bound. The bears display visible signs of starvation and mistreatment (and might not be at full hit points). In the first round of combat, one of the ogres releases the animals and makes a horrible racket behind them, pounding the ground violently with its club. This is the ogre's method of "handling" the animals, commanding them to attack the PCs. The animals shy away and/or yelp in response before turning to the PCs. The ogre makes a strength (intimidate) check at advantage due to the mistreatment the animals have previously received at the ogre's or ogres' hands. The combat should be hard to deadly if the animals join the fight against the PCs.</p><p></p><p>If the PCs think of the idea themselves based on the DM's description of events they can attempt a Handle Animal or Intimidate check of their own, opposed by the Ogre's intimidate check. Success calms or frightens the bears into not attacking the PCs. Success by 5 or more manages to make the animals attack the ogres instead. A speak with animals spell might be able to bypass the need for the check altogether.</p></blockquote><p></p>
[QUOTE="Shadowdweller00, post: 6986919, member: 6778479"] Another example of what I'd consider a good ogre ability / tactic / encounter. An ogre or group of ogres have one or more cave bears or other beasts caged or bound. The bears display visible signs of starvation and mistreatment (and might not be at full hit points). In the first round of combat, one of the ogres releases the animals and makes a horrible racket behind them, pounding the ground violently with its club. This is the ogre's method of "handling" the animals, commanding them to attack the PCs. The animals shy away and/or yelp in response before turning to the PCs. The ogre makes a strength (intimidate) check at advantage due to the mistreatment the animals have previously received at the ogre's or ogres' hands. The combat should be hard to deadly if the animals join the fight against the PCs. If the PCs think of the idea themselves based on the DM's description of events they can attempt a Handle Animal or Intimidate check of their own, opposed by the Ogre's intimidate check. Success calms or frightens the bears into not attacking the PCs. Success by 5 or more manages to make the animals attack the ogres instead. A speak with animals spell might be able to bypass the need for the check altogether. [/QUOTE]
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