Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Low dex wizard
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jgsugden" data-source="post: 8571833" data-attributes="member: 2629"><p>I play in systems that use dice rolls for attributes, and if I'm feeling like effieicnecy will be important in that game due to the GM's style, and I only role one good stat - I make a wizard because you really only need to care about intelligence as the core of efficiency. They're a class that can be very effective with only one good attribute. Why? Because they can often go levels between taking damage, they're effective whether they go early or late in a round, and if their only skills are intelligence based, they're still providing unique contributions to the group.</p><p></p><p>Cruddles, my favorite deep gnome wizard, is in a party that is playing through an adventure path. Between levels 7 and 14 Cruddles was only damaged once unintentionally (I would sometimes step in to take a hit to draw it away from the front line because I had more hp than them and ending a session with full hp is a waste of resources). Usually, I stayed in the back, I used decent tactics, and I made use of abilities and spells (like shield, mirror image and blink) that reduced my jeopardy. </p><p></p><p>My dex was not that relevant. While it is nice to go early, I had spells that could be used before groups engaged (like fireball) or after (like hold monster).</p></blockquote><p></p>
[QUOTE="jgsugden, post: 8571833, member: 2629"] I play in systems that use dice rolls for attributes, and if I'm feeling like effieicnecy will be important in that game due to the GM's style, and I only role one good stat - I make a wizard because you really only need to care about intelligence as the core of efficiency. They're a class that can be very effective with only one good attribute. Why? Because they can often go levels between taking damage, they're effective whether they go early or late in a round, and if their only skills are intelligence based, they're still providing unique contributions to the group. Cruddles, my favorite deep gnome wizard, is in a party that is playing through an adventure path. Between levels 7 and 14 Cruddles was only damaged once unintentionally (I would sometimes step in to take a hit to draw it away from the front line because I had more hp than them and ending a session with full hp is a waste of resources). Usually, I stayed in the back, I used decent tactics, and I made use of abilities and spells (like shield, mirror image and blink) that reduced my jeopardy. My dex was not that relevant. While it is nice to go early, I had spells that could be used before groups engaged (like fireball) or after (like hold monster). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Low dex wizard
Top