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LOW FANTASY settings/adventures: WHERE? WHEN?
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<blockquote data-quote="bramadan" data-source="post: 170033" data-attributes="member: 1064"><p>I'd realy like that sort of stuff. </p><p>I'd also very much like Erik to write it. </p><p>In the meantime I am writing something simmilar (I gave a few small samples way back when we were talking about how to make low magic).</p><p>It is a settign I am DMing right now based around this city in the delta of the huge river that is a terminus of the many trade routes. City is a mixture between Venice and London but very peculiar.</p><p>Spell casting classes are all prestige classes, no way one can qualify before level 5. There is no spells per day and no memorization but spells take hours to cast and usualy carry heavy cost either immediately or in a long run. No spells are directy damage-dealing ones. There is whole new rules for cursing as that is how most of harmfull magic is done. </p><p>I use some of the ideas from the Necromancy and Demonology book for magic but am essentialy writing all the spells from skratch. Also, it is Grim and Gritty for the combat system. </p><p>If you guys would like me to I can post some excrepts even though the rules are getting quite long (too long for posting on a message board) so I would probably need some ftp if I were to try to share substantial portions...</p></blockquote><p></p>
[QUOTE="bramadan, post: 170033, member: 1064"] I'd realy like that sort of stuff. I'd also very much like Erik to write it. In the meantime I am writing something simmilar (I gave a few small samples way back when we were talking about how to make low magic). It is a settign I am DMing right now based around this city in the delta of the huge river that is a terminus of the many trade routes. City is a mixture between Venice and London but very peculiar. Spell casting classes are all prestige classes, no way one can qualify before level 5. There is no spells per day and no memorization but spells take hours to cast and usualy carry heavy cost either immediately or in a long run. No spells are directy damage-dealing ones. There is whole new rules for cursing as that is how most of harmfull magic is done. I use some of the ideas from the Necromancy and Demonology book for magic but am essentialy writing all the spells from skratch. Also, it is Grim and Gritty for the combat system. If you guys would like me to I can post some excrepts even though the rules are getting quite long (too long for posting on a message board) so I would probably need some ftp if I were to try to share substantial portions... [/QUOTE]
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