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LOW FANTASY settings/adventures: WHERE? WHEN?
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<blockquote data-quote="faust" data-source="post: 174826" data-attributes="member: 4439"><p>Hey Kap:</p><p></p><p>Earth 1066 is a fanatsy representation of Earth, but it does have some magic, demihuman races (fey, atlantean, and goblinoid) and spellcasting classes, so it might not be exactly what you are looking for, BUT ...</p><p></p><p>The heart of the Earth 1066 system are core classes that emphasize societal roleplaying, minimize magic, and emphasize combat as a last resort (rather than a first option). There are things you might like, however:</p><p></p><p>1. Demihumans are less than 1% of the population. You could easily run a campaign an never see/not include them at all.</p><p></p><p>2. True spellcasting classes are all prestige classes, and you could play a fine campaign all the way to 20th level without ever taking one of these classes.</p><p></p><p>3. With very little effort, the world can be played truly light on magic, with +1 weapons being epic, and monsters being so rare as to be almost mythic.</p><p></p><p>We are currently in private playtesting right now. I expect that our public playtest will start somewtime towards the end of the summer. If you go to our website at <a href="http://www.earth1066.com" target="_blank">http://www.earth1066.com</a> and put yourself on our mailing list, I will make sure that you get an invite.</p><p></p><p>Faust</p><p></p><p>PS. Parenthetically, many of the things you are wanting are DM preferences rather than setting elements. Even the REALMS can be played "low magic" if the GM is willing to put in the work (and I know it is a LOT of work).</p></blockquote><p></p>
[QUOTE="faust, post: 174826, member: 4439"] Hey Kap: Earth 1066 is a fanatsy representation of Earth, but it does have some magic, demihuman races (fey, atlantean, and goblinoid) and spellcasting classes, so it might not be exactly what you are looking for, BUT ... The heart of the Earth 1066 system are core classes that emphasize societal roleplaying, minimize magic, and emphasize combat as a last resort (rather than a first option). There are things you might like, however: 1. Demihumans are less than 1% of the population. You could easily run a campaign an never see/not include them at all. 2. True spellcasting classes are all prestige classes, and you could play a fine campaign all the way to 20th level without ever taking one of these classes. 3. With very little effort, the world can be played truly light on magic, with +1 weapons being epic, and monsters being so rare as to be almost mythic. We are currently in private playtesting right now. I expect that our public playtest will start somewtime towards the end of the summer. If you go to our website at [url]http://www.earth1066.com[/url] and put yourself on our mailing list, I will make sure that you get an invite. Faust PS. Parenthetically, many of the things you are wanting are DM preferences rather than setting elements. Even the REALMS can be played "low magic" if the GM is willing to put in the work (and I know it is a LOT of work). [/QUOTE]
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