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LOW FANTASY settings/adventures: WHERE? WHEN?
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<blockquote data-quote="Voadam" data-source="post: 175515" data-attributes="member: 2209"><p>Heh, I think I read every Thieves world and Lankhmar book as well. I enjoy Brooks, Jordan and Fiest, but also R.E. Howard and R.R. Martin. I've read some Vance Demon Princes series but I'm not familiar with Mieville, what has he done? Oh and Lynn Abbey has great fantasy books as well IMO.</p><p></p><p>I absolutely agree you should modify, include and exclude material in your game to suit your tastes, In about 20 years of gaming I have never had a halfling show up in any of the games I've run.</p><p></p><p>Elves, dwarves and humans, always seem to pop up in my character choices and in my games. For years every PC in my campaign was an elf. Nasty, evil, vicious dark elves and renegade Grugach but still elves.</p><p></p><p>But back to the core races in fantasy, I remember reading the Llyod Alexander Prydain series in grade school and that had dwarves, and Norse mythology had a lot of dwarven interaction. Of course that is not exactly recently written.</p><p></p><p>Many fantasy and science fiction stories do have some sort of "other" humanoid race whether it is tiger men Kazin (sp?) from ringworld or wookies from star wars. Even Conan and Kull had snake men to contend with. Any one that gets picked as a default example for gaming inevitably will not be seen in a lot of fantasy writing because of the diversity of fantasy visions given.</p><p></p><p>It doesn't bother me that the core races are tolkein derivative, the D&D Shadowrun, Warhammer, Earthdawn core races provide a fine fantasy gaming archetype base and individual gamers can modify to suit their tastes.</p></blockquote><p></p>
[QUOTE="Voadam, post: 175515, member: 2209"] Heh, I think I read every Thieves world and Lankhmar book as well. I enjoy Brooks, Jordan and Fiest, but also R.E. Howard and R.R. Martin. I've read some Vance Demon Princes series but I'm not familiar with Mieville, what has he done? Oh and Lynn Abbey has great fantasy books as well IMO. I absolutely agree you should modify, include and exclude material in your game to suit your tastes, In about 20 years of gaming I have never had a halfling show up in any of the games I've run. Elves, dwarves and humans, always seem to pop up in my character choices and in my games. For years every PC in my campaign was an elf. Nasty, evil, vicious dark elves and renegade Grugach but still elves. But back to the core races in fantasy, I remember reading the Llyod Alexander Prydain series in grade school and that had dwarves, and Norse mythology had a lot of dwarven interaction. Of course that is not exactly recently written. Many fantasy and science fiction stories do have some sort of "other" humanoid race whether it is tiger men Kazin (sp?) from ringworld or wookies from star wars. Even Conan and Kull had snake men to contend with. Any one that gets picked as a default example for gaming inevitably will not be seen in a lot of fantasy writing because of the diversity of fantasy visions given. It doesn't bother me that the core races are tolkein derivative, the D&D Shadowrun, Warhammer, Earthdawn core races provide a fine fantasy gaming archetype base and individual gamers can modify to suit their tastes. [/QUOTE]
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