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<blockquote data-quote="JamesonCourage" data-source="post: 5531687" data-attributes="member: 6668292"><p>Whereas I prefer them. I totally get where you're coming from, though. It's hard to get attached -and therefore hard to roleplay- if you have a constant stream of new characters. If the character turnover rate is high, it can make the game feel unstable or whimsical, and it can make the game world seem less interesting.</p><p></p><p>It's just a playstyle difference. I prefer high lethality games because it means that I have to be careful, or that my players do (as I basically never get to play). Avoiding fights is a good option. Tactics become very important. Muscling your way through and maybe throwing a Resurrection afterwards if someone dies isn't my cup of tea, but I don't mind that type of game if I do play in it.</p><p></p><p>I get where you're coming from. But, as the OP asked about low magic fantasy, I was trying to help out by throwing out as many options as I could, so he can pick and choose if any even sound appealing to him. I'm guessing to the large percentage of people in this forum, though (or even elsewhere), none sound appealing. And that's fine by me, too.</p><p></p><p>I'm glad you get to play in a game where it's not as lethal as my game is. We both get to play a similar game, and play with vastly different styles that we enjoy. I think that speaks to the versatility of the hobby. Play what you like <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 5531687, member: 6668292"] Whereas I prefer them. I totally get where you're coming from, though. It's hard to get attached -and therefore hard to roleplay- if you have a constant stream of new characters. If the character turnover rate is high, it can make the game feel unstable or whimsical, and it can make the game world seem less interesting. It's just a playstyle difference. I prefer high lethality games because it means that I have to be careful, or that my players do (as I basically never get to play). Avoiding fights is a good option. Tactics become very important. Muscling your way through and maybe throwing a Resurrection afterwards if someone dies isn't my cup of tea, but I don't mind that type of game if I do play in it. I get where you're coming from. But, as the OP asked about low magic fantasy, I was trying to help out by throwing out as many options as I could, so he can pick and choose if any even sound appealing to him. I'm guessing to the large percentage of people in this forum, though (or even elsewhere), none sound appealing. And that's fine by me, too. I'm glad you get to play in a game where it's not as lethal as my game is. We both get to play a similar game, and play with vastly different styles that we enjoy. I think that speaks to the versatility of the hobby. Play what you like :) [/QUOTE]
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