Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Low level caster tricks
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Empirate" data-source="post: 5528898" data-attributes="member: 78958"><p>I'm looking, as the title says, for spell and feat combinations that are effective at really low levels - say, 3rd to 5th or so. No game-breaking, TO stuff, just good old efficiency!</p><p></p><p>Read this if you're interested in why I started this thread:</p><p>[SPOILER]</p><p>I'm going to play a Wizard again, after years of... not doing so. Campaign starts at 3rd level and will only continue to about 8th or 9th at the outmost. It will be Pathfinder, set in the Forgotten Realms. So I'm looking for relatively low-level spell and feat combinations to employ (not exploit).</p><p>I'm the only tier 1 in the group, and we're playing with a DM whose D&D experience is quite limited (has DMed other stuff a lot, though). So he asked me to tone it down a little, me being the most experienced D&Der at the table. At the same time, he's not opposed to effective, even optimized characters so long as they're atmospheric and interesting RP-wise.</p><p></p><p>So I built me a 3rd level Evoker (for a change, and because this isn't going to be an optimization-heavy game at all), banning Necromancy and Enchantment. I'd like to focus on battlefield control and straight-up damage, skipping the buffs for the moment. Furthermore, I'm playing this storm- and desert-themed guy who got his education from a Djinni in Calimshan. This hampers my options a little, as I'm going to rely on electricity and otherwise thematic spell selection a lot. I'd like to be effective within this self-imposed framework.</p><p>[/SPOILER]</p><p></p><p>I'm thinking Energy Substitution (electricity) comboes nicely with Born of the Three Thunders, and damage-over-time spells. If I interpret BotTT correctly, opponents who take damage from the spell must immediately make a save to not be stunned for a round. This can easily become multiple rounds of stunning on a dot spell, if they keep failing their saves!</p><p></p><p>Kelgore's Grave Mist got my attention: 2nd level spell that deals measly cold damage in an area and fatigues targets - no save, rounds/level duration. Energy sub'bed, and with BotTT applied, this can turn into a serious deathtrap! Even somebody who only fails one save and gets out the next round will be exhausted, coz fatigue stacks up!</p><p></p><p>Do you have other nice low-level spell comboes to share?</p></blockquote><p></p>
[QUOTE="Empirate, post: 5528898, member: 78958"] I'm looking, as the title says, for spell and feat combinations that are effective at really low levels - say, 3rd to 5th or so. No game-breaking, TO stuff, just good old efficiency! Read this if you're interested in why I started this thread: [SPOILER] I'm going to play a Wizard again, after years of... not doing so. Campaign starts at 3rd level and will only continue to about 8th or 9th at the outmost. It will be Pathfinder, set in the Forgotten Realms. So I'm looking for relatively low-level spell and feat combinations to employ (not exploit). I'm the only tier 1 in the group, and we're playing with a DM whose D&D experience is quite limited (has DMed other stuff a lot, though). So he asked me to tone it down a little, me being the most experienced D&Der at the table. At the same time, he's not opposed to effective, even optimized characters so long as they're atmospheric and interesting RP-wise. So I built me a 3rd level Evoker (for a change, and because this isn't going to be an optimization-heavy game at all), banning Necromancy and Enchantment. I'd like to focus on battlefield control and straight-up damage, skipping the buffs for the moment. Furthermore, I'm playing this storm- and desert-themed guy who got his education from a Djinni in Calimshan. This hampers my options a little, as I'm going to rely on electricity and otherwise thematic spell selection a lot. I'd like to be effective within this self-imposed framework. [/SPOILER] I'm thinking Energy Substitution (electricity) comboes nicely with Born of the Three Thunders, and damage-over-time spells. If I interpret BotTT correctly, opponents who take damage from the spell must immediately make a save to not be stunned for a round. This can easily become multiple rounds of stunning on a dot spell, if they keep failing their saves! Kelgore's Grave Mist got my attention: 2nd level spell that deals measly cold damage in an area and fatigues targets - no save, rounds/level duration. Energy sub'bed, and with BotTT applied, this can turn into a serious deathtrap! Even somebody who only fails one save and gets out the next round will be exhausted, coz fatigue stacks up! Do you have other nice low-level spell comboes to share? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Low level caster tricks
Top