Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Low level, low magic
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="der_kluge" data-source="post: 1303453" data-attributes="member: 945"><p>I'm currently running a game that is high magic, high power, high level (currently 10th; they'll end at 20th).</p><p></p><p>I was thinking to myself that by the time this game is over with, everyone is going to want to play a 1st level character whose only dream is to acquire a masterwork weapon.</p><p></p><p></p><p>One of the most fun games I'd ever played started with us rolling 3d6 - in order, and then choosing the class. I had no score above a 13, and I made a rogue. It was great.</p><p></p><p>But, it seems like the pace of leveling quickly outpaces that ideal. That is, hand the PCs even one +1 weapon, and the idea of saving up your money for a masterwork sword goes out the window. Sometimes I wonder why there are even masterwork weapons in the game. Or even costs for full plate. When was the last time you had a character save up their money for full plate armor? By the time they've actually got enough to purchase full plate armor, they've probably already got magical armor, and don't want it.</p><p></p><p>I've never liked the way the economy scales in D&D.</p><p></p><p>Anyway, no particular question here. Feel free to discuss amongst yourselves. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I think after this game, I'm going to request to play (or run if no one is willing) a 1st level Ravenloft game built on a 3d6 array, with narry a magic item in sight.</p></blockquote><p></p>
[QUOTE="der_kluge, post: 1303453, member: 945"] I'm currently running a game that is high magic, high power, high level (currently 10th; they'll end at 20th). I was thinking to myself that by the time this game is over with, everyone is going to want to play a 1st level character whose only dream is to acquire a masterwork weapon. One of the most fun games I'd ever played started with us rolling 3d6 - in order, and then choosing the class. I had no score above a 13, and I made a rogue. It was great. But, it seems like the pace of leveling quickly outpaces that ideal. That is, hand the PCs even one +1 weapon, and the idea of saving up your money for a masterwork sword goes out the window. Sometimes I wonder why there are even masterwork weapons in the game. Or even costs for full plate. When was the last time you had a character save up their money for full plate armor? By the time they've actually got enough to purchase full plate armor, they've probably already got magical armor, and don't want it. I've never liked the way the economy scales in D&D. Anyway, no particular question here. Feel free to discuss amongst yourselves. :) I think after this game, I'm going to request to play (or run if no one is willing) a 1st level Ravenloft game built on a 3d6 array, with narry a magic item in sight. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Low level, low magic
Top