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Low-level planar travel
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<blockquote data-quote="Asmor" data-source="post: 2294704" data-attributes="member: 1154"><p>Hey, I'm starting a campaign soon that's going to be based in Sigil, but require the PCs to visit a large variety of planes, mostly demiplanes. I'm not sure how to actually get them back and forth, though, since spells like plane shift and gate are all very high level (I'm starting them at 5th, and allowing monstrous races so their class levels may be even lower).</p><p></p><p>Portals are one obvious possibility, but I'm not sure how much mileage I can get out of that. They're going to be tasked with visiting many different planes to retrieve certain items, and it just seems to convenient to have a portal for each plane.</p><p></p><p>Their patron is going to be an entity named The Librarian, oddly enough residing in a demiplane called The Library. The Librarian has a wide assortment of books with magical powers, and I'm considering that he could have books which would open portals back and forth between specific planes. This would be most convenient.</p><p></p><p>I could have something that is capable of opening portals for the PCs, but which they have no control over. This could be interesting, because they have to rely on a schedule to get back. Maybe even give them an item which will alert them when the portal back home would be opening soon.</p><p></p><p>Finally, I could give them a magic item that's just capable of casting Planeshift spells, probably with a limit of only being used once a week or something. Not sure how overpowered this would be.</p><p></p><p>So... thoughts? Anything obvious I'm missing?</p></blockquote><p></p>
[QUOTE="Asmor, post: 2294704, member: 1154"] Hey, I'm starting a campaign soon that's going to be based in Sigil, but require the PCs to visit a large variety of planes, mostly demiplanes. I'm not sure how to actually get them back and forth, though, since spells like plane shift and gate are all very high level (I'm starting them at 5th, and allowing monstrous races so their class levels may be even lower). Portals are one obvious possibility, but I'm not sure how much mileage I can get out of that. They're going to be tasked with visiting many different planes to retrieve certain items, and it just seems to convenient to have a portal for each plane. Their patron is going to be an entity named The Librarian, oddly enough residing in a demiplane called The Library. The Librarian has a wide assortment of books with magical powers, and I'm considering that he could have books which would open portals back and forth between specific planes. This would be most convenient. I could have something that is capable of opening portals for the PCs, but which they have no control over. This could be interesting, because they have to rely on a schedule to get back. Maybe even give them an item which will alert them when the portal back home would be opening soon. Finally, I could give them a magic item that's just capable of casting Planeshift spells, probably with a limit of only being used once a week or something. Not sure how overpowered this would be. So... thoughts? Anything obvious I'm missing? [/QUOTE]
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Low-level planar travel
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