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General Tabletop Discussion
*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
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<blockquote data-quote="Cannyjiggit" data-source="post: 6429060" data-attributes="member: 6780231"><p>Who said anything about the DM creating perfect enemy placements? This is players (sometimes) trying to work together to get the best out of each other. The fighter types try to make themselves targets without letting anything past, the rest of us try to be in the most advantageous positions we can for what we do best. I know the paladins protection fighting style so try to position myself next to him if I'm getting up close and personal for whatever happens next. It doesn't always work but one or other of us often gets some benefit from trying to work together. </p><p></p><p>Our DM is one of the most tactically astute people I know. He has won a number of wargaming awards and competitions in the past but he is also an excellent roleplayer and doesn't allow monsters/NPCs to learn from things they have not seen/experienced. In most scenarios if characters make themselves a target, the melee types on the other side will take the opportunity to swamp them. It worked best against a swarm of giant rats, but then the giant rats in our campaign aren't tactically aware other than they know swarming on things kills them faster</p><p></p><p></p><p></p><p>As would ours be (and often are anyway) if we didn't try to work together. You'll note I said TRY. This doesn't always happen, the fighter has missed attacks that could have been had trying to get enemies grouped together and yes in large featureless rooms it is impossible to make any sort of choke point.</p><p></p><p>As for the last scenario, I can categorically tell you that whilst technically not breaking any rules of the game, that is not how fights happen. I practice HEMA with friends and if you tried to force your way between 2 of us standing a few feet apart you would be in a whole world of pain. Of course if you run everything in exact multiple of 5 feet then maybe there would be space</p><p></p><p>In any event, if you are not prepared to accept other peoples testimony of how these useless spells you have can actually be rather useful then I would suggest you talk to your DM about it instead and find a class you will be happy with. I'm certainly happy as a light domain cleric using some of the spells you dislike and my wife is also happy with her wizard. Maybe we're looking for different things from the game though</p></blockquote><p></p>
[QUOTE="Cannyjiggit, post: 6429060, member: 6780231"] Who said anything about the DM creating perfect enemy placements? This is players (sometimes) trying to work together to get the best out of each other. The fighter types try to make themselves targets without letting anything past, the rest of us try to be in the most advantageous positions we can for what we do best. I know the paladins protection fighting style so try to position myself next to him if I'm getting up close and personal for whatever happens next. It doesn't always work but one or other of us often gets some benefit from trying to work together. Our DM is one of the most tactically astute people I know. He has won a number of wargaming awards and competitions in the past but he is also an excellent roleplayer and doesn't allow monsters/NPCs to learn from things they have not seen/experienced. In most scenarios if characters make themselves a target, the melee types on the other side will take the opportunity to swamp them. It worked best against a swarm of giant rats, but then the giant rats in our campaign aren't tactically aware other than they know swarming on things kills them faster As would ours be (and often are anyway) if we didn't try to work together. You'll note I said TRY. This doesn't always happen, the fighter has missed attacks that could have been had trying to get enemies grouped together and yes in large featureless rooms it is impossible to make any sort of choke point. As for the last scenario, I can categorically tell you that whilst technically not breaking any rules of the game, that is not how fights happen. I practice HEMA with friends and if you tried to force your way between 2 of us standing a few feet apart you would be in a whole world of pain. Of course if you run everything in exact multiple of 5 feet then maybe there would be space In any event, if you are not prepared to accept other peoples testimony of how these useless spells you have can actually be rather useful then I would suggest you talk to your DM about it instead and find a class you will be happy with. I'm certainly happy as a light domain cleric using some of the spells you dislike and my wife is also happy with her wizard. Maybe we're looking for different things from the game though [/QUOTE]
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