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Community
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Low Level Wizards Really Do Suck in 5E
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<blockquote data-quote="DEFCON 1" data-source="post: 6429442" data-attributes="member: 7006"><p>Well, he's a Conjurer, so his 2nd level school ability 'Minor Conjuration' has been what has help "save the day" as it were (if you'd even call it that, as in our game everyone tends to help out equally when you look at the totality of combat, non-combat, interaction and exploration activities). Whenever the group's been out and about and realized they needed something in particular... the Conjurer opens his robe and pulls out said object. A spade? He's got it. A set of manacles? He's got it. A spyglass? He's got it. It's basically like he's got a Robe of Useful Items that never runs out of stuff. But like I originally mentioned... that's a lot for my particular table and my particular style of DMing (where the party finds those abilities to be at a premium.)</p><p></p><p>In combat, he's fine. He does use Sleep (which is admittedly one of the best low-level AoE spells), but he also gets a lot of "roleplaying in combat" use out of his owl familiar and unseen servant. Minor Illusion and Chromatic Orb go up a lot too. But truth be told... this has seemed about the same as the amount of stuff he would have done in combat if we were playing any of the other "Vancian"ish spell combat editions... and in fact probably magically even more, specifically due to throwing at-will attack cantrips. Is he a combat powerhouse? Nope. But it's not like as a 2nd or 3rd level wizard he would have been "saving the day" playing AD&D or 3E either. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6429442, member: 7006"] Well, he's a Conjurer, so his 2nd level school ability 'Minor Conjuration' has been what has help "save the day" as it were (if you'd even call it that, as in our game everyone tends to help out equally when you look at the totality of combat, non-combat, interaction and exploration activities). Whenever the group's been out and about and realized they needed something in particular... the Conjurer opens his robe and pulls out said object. A spade? He's got it. A set of manacles? He's got it. A spyglass? He's got it. It's basically like he's got a Robe of Useful Items that never runs out of stuff. But like I originally mentioned... that's a lot for my particular table and my particular style of DMing (where the party finds those abilities to be at a premium.) In combat, he's fine. He does use Sleep (which is admittedly one of the best low-level AoE spells), but he also gets a lot of "roleplaying in combat" use out of his owl familiar and unseen servant. Minor Illusion and Chromatic Orb go up a lot too. But truth be told... this has seemed about the same as the amount of stuff he would have done in combat if we were playing any of the other "Vancian"ish spell combat editions... and in fact probably magically even more, specifically due to throwing at-will attack cantrips. Is he a combat powerhouse? Nope. But it's not like as a 2nd or 3rd level wizard he would have been "saving the day" playing AD&D or 3E either. ;) [/QUOTE]
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