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General Tabletop Discussion
*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
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<blockquote data-quote="Skyscraper" data-source="post: 6431103" data-attributes="member: 48518"><p>Question: how does the wizard fare at mid/high level?</p><p></p><p>I'm curious, because I recall in 1E, the wizard was a really (I mean, really) lousy party member at very low level. You had no spell bonuses for wizards back then, so you had a 1-daily spell wizard at level 1. Assuming you had your magic missile, the wizard was able to dish out a measly 1d4 points of damage. Then, he had to rely on his trusted dagger or staff, because 1E wizards did not have proficiency in crossbows (as far as I remember anyway). And a 1E wizard with no armor and a lousy to hit bonus, was not a very good melee fighter...</p><p></p><p>By the time they got to level 5, they became effective and had some interesting options. The 5d6 fireball or lightning bolt was of course a classic, but other good choices appeared also, including the useful dispel magic; and some second level spells were also pretty good.</p><p></p><p>The wizard of course had some meaningful 1st level spell, such as Sleep, that was made immortal by its use by Raistlin in the Dragonlance novels.</p><p></p><p>However, they wizards had 1d4 hit points per level. To say they were weak is an understatement.</p><p></p><p>Still... Weren't they fun to play? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Anyway, the point is: I actually like what I'm reading here, that low-level wizards aren't very reliable damage-dealers or very strong party members. Perhaps this means that they return to their former glory of being great at higher level. I would be very happy that this be the case: is it?</p></blockquote><p></p>
[QUOTE="Skyscraper, post: 6431103, member: 48518"] Question: how does the wizard fare at mid/high level? I'm curious, because I recall in 1E, the wizard was a really (I mean, really) lousy party member at very low level. You had no spell bonuses for wizards back then, so you had a 1-daily spell wizard at level 1. Assuming you had your magic missile, the wizard was able to dish out a measly 1d4 points of damage. Then, he had to rely on his trusted dagger or staff, because 1E wizards did not have proficiency in crossbows (as far as I remember anyway). And a 1E wizard with no armor and a lousy to hit bonus, was not a very good melee fighter... By the time they got to level 5, they became effective and had some interesting options. The 5d6 fireball or lightning bolt was of course a classic, but other good choices appeared also, including the useful dispel magic; and some second level spells were also pretty good. The wizard of course had some meaningful 1st level spell, such as Sleep, that was made immortal by its use by Raistlin in the Dragonlance novels. However, they wizards had 1d4 hit points per level. To say they were weak is an understatement. Still... Weren't they fun to play? :) Anyway, the point is: I actually like what I'm reading here, that low-level wizards aren't very reliable damage-dealers or very strong party members. Perhaps this means that they return to their former glory of being great at higher level. I would be very happy that this be the case: is it? [/QUOTE]
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