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General Tabletop Discussion
*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
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<blockquote data-quote="KarinsDad" data-source="post: 6431112" data-attributes="member: 2011"><p>While what you say is technically correct, the DPR POV is somewhat flawed. The wizard is doing this a couple of times a day. The Rogue is doing it encounter in and encounter out. This means that the wizard player has to proactively choose when to cast and when not to cast. As a typical rule, he should be using Magic Missile when the foe has an AC of 18, not when the foe has an AC of 12. He should typically use Magic Missile on a single foe when the foe has a lot of hit points, not when the foe has 5 or 7 hit points.</p><p></p><p>The Rogue player does not really have these concerns too much. He tends to kill one foe, then he tends to move on to the next one. Sure, he might use his off hand weapon once in a blue moon first if he thinks that his current foe is down to low single digit hit points, but for the most part, he just does damage nearly every single round. With a 60% hit chance (a fairly typical chance), his chance of doing d above is 16% or one round in six. At 70%, that drops to 9% or one round in eleven. That's once per every three encounters. White noise.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6431112, member: 2011"] While what you say is technically correct, the DPR POV is somewhat flawed. The wizard is doing this a couple of times a day. The Rogue is doing it encounter in and encounter out. This means that the wizard player has to proactively choose when to cast and when not to cast. As a typical rule, he should be using Magic Missile when the foe has an AC of 18, not when the foe has an AC of 12. He should typically use Magic Missile on a single foe when the foe has a lot of hit points, not when the foe has 5 or 7 hit points. The Rogue player does not really have these concerns too much. He tends to kill one foe, then he tends to move on to the next one. Sure, he might use his off hand weapon once in a blue moon first if he thinks that his current foe is down to low single digit hit points, but for the most part, he just does damage nearly every single round. With a 60% hit chance (a fairly typical chance), his chance of doing d above is 16% or one round in six. At 70%, that drops to 9% or one round in eleven. That's once per every three encounters. White noise. [/QUOTE]
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Low Level Wizards Really Do Suck in 5E
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