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Community
General Tabletop Discussion
*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
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<blockquote data-quote="KarinsDad" data-source="post: 6433346" data-attributes="member: 2011"><p>No. I also pointed out his odds of doing zero damage.</p><p></p><p>Looking at normal damage is called a paradigm shift to looking at DPR. A lot of people just look at DPR. That's one metric.</p><p></p><p>If the Rogue does 10 to 20 points of damage 90% of rounds and 0 points of damage 10% of rounds fighting two weapon, the 0 damage is mostly white noise. It happens one encounter in three and is soon forgotten. Yes, it adds into the total DPR equation, but from the players' perspectives, the Rogue is hitting "all of the time" and the Wizard is not. The Rogue is doing 10 to 20 points of damage, and the Wizard is doing 1 to 8 points of damage (or 1 to 10 or 12 for those who have certain specific cantrips).</p><p></p><p>The Rogue is contributing to the outcome of the fight every single encounter and virtually every single round, the Wizard is not unless he uses a spell and even then, his Burning Hands does a whopping 15 to 20 points of damage except in the most favorable of conditions, the level of damage that the Rogue typically does at least one round per encounter.</p><p></p><p></p><p>Even on rounds when the Rogue is fighting single weapon, his odds of hitting are similar to the Wizard's, but his damage is typically double because it is rare that he doesn't get sneak attack damage.</p><p></p><p></p><p>One PC contributes solidly to combat. The other, not so much. And most spells (with the exception of cantrips) have been hit by the nerf bat. Their durations are terrible. The ability to have up multiple non-instantaneous spells simultaneously is almost non-existent. And even their effects (for the most part, not always) have been watered down.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6433346, member: 2011"] No. I also pointed out his odds of doing zero damage. Looking at normal damage is called a paradigm shift to looking at DPR. A lot of people just look at DPR. That's one metric. If the Rogue does 10 to 20 points of damage 90% of rounds and 0 points of damage 10% of rounds fighting two weapon, the 0 damage is mostly white noise. It happens one encounter in three and is soon forgotten. Yes, it adds into the total DPR equation, but from the players' perspectives, the Rogue is hitting "all of the time" and the Wizard is not. The Rogue is doing 10 to 20 points of damage, and the Wizard is doing 1 to 8 points of damage (or 1 to 10 or 12 for those who have certain specific cantrips). The Rogue is contributing to the outcome of the fight every single encounter and virtually every single round, the Wizard is not unless he uses a spell and even then, his Burning Hands does a whopping 15 to 20 points of damage except in the most favorable of conditions, the level of damage that the Rogue typically does at least one round per encounter. Even on rounds when the Rogue is fighting single weapon, his odds of hitting are similar to the Wizard's, but his damage is typically double because it is rare that he doesn't get sneak attack damage. One PC contributes solidly to combat. The other, not so much. And most spells (with the exception of cantrips) have been hit by the nerf bat. Their durations are terrible. The ability to have up multiple non-instantaneous spells simultaneously is almost non-existent. And even their effects (for the most part, not always) have been watered down. [/QUOTE]
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Low Level Wizards Really Do Suck in 5E
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