Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="the Jester" data-source="post: 6433831" data-attributes="member: 1210"><p>There's no rogue in my 5e game yet, but it looks really easy to get SA as long as there is someone else in melee with a standing enemy on your turn. Almost trivial. But as I said, that's on paper, not in play.</p><p></p><p></p><p></p><p>It's almost always better to use a cantrip: comparable damage (and higher damage once you're 5th level) and no spell slot expended. </p><p></p><p></p><p></p><p>Cantrips don't seem to be game-changers, but the wizard shouldn't change the nature of the battle every round IMHO. However, sometimes there's a game-changing moment via cantrips; both <em>ray of frost</em> and <em>shocking grasp</em> can really enable a badly wounded pc to escape from a dangerous foe. </p><p></p><p>Other than that, 5e game's wizard has used <em>thunderwave</em> to prevent multiple pc deaths when gricks were munching on the fallen. I'll vouch for that one. </p><p></p><p>It wasn't the wizard, but last night the paladin used <em>protection from evil and good</em> and a bottleneck to face down a horde of 8 zombies while the other two pcs with him hung back and used ranged attacks. PfE&G was a game changer; he only got hit twice in that entire encounter, and he prevented the zombies from engaging the other two pcs. It wasn't but it very well <em>could have been</em> a wizard casting that spell. (The pcs were 2nd and 3rd level, for the record.)</p><p></p><p><em>Shatter</em> has actually undergone a substantial upgrade into a combat spell. It was also a game-changer in a couple of encounters, when the monsters were all wounded but still up and the pcs mostly down. (Thank God for sculpt spell!)</p><p></p><p>He's just barely turned 4th level, so I haven't seen much else yet. His only encounter with his new second level spells (<em>invisibility</em> and <em>scorching ray</em>), his dice were <strong>cold</strong>, so I can't assess SR fairly yet (and he didn't use <em>invisibility</em>).</p><p></p><p>Wizards seem okay to me. Low-damage? Yes. But they get to do the right damage to the right target at the right time. A fighter is a crowbar or a machete; a wizard is a multitool.</p></blockquote><p></p>
[QUOTE="the Jester, post: 6433831, member: 1210"] There's no rogue in my 5e game yet, but it looks really easy to get SA as long as there is someone else in melee with a standing enemy on your turn. Almost trivial. But as I said, that's on paper, not in play. It's almost always better to use a cantrip: comparable damage (and higher damage once you're 5th level) and no spell slot expended. Cantrips don't seem to be game-changers, but the wizard shouldn't change the nature of the battle every round IMHO. However, sometimes there's a game-changing moment via cantrips; both [i]ray of frost[/i] and [i]shocking grasp[/i] can really enable a badly wounded pc to escape from a dangerous foe. Other than that, 5e game's wizard has used [i]thunderwave[/i] to prevent multiple pc deaths when gricks were munching on the fallen. I'll vouch for that one. It wasn't the wizard, but last night the paladin used [i]protection from evil and good[/i] and a bottleneck to face down a horde of 8 zombies while the other two pcs with him hung back and used ranged attacks. PfE&G was a game changer; he only got hit twice in that entire encounter, and he prevented the zombies from engaging the other two pcs. It wasn't but it very well [i]could have been[/i] a wizard casting that spell. (The pcs were 2nd and 3rd level, for the record.) [i]Shatter[/i] has actually undergone a substantial upgrade into a combat spell. It was also a game-changer in a couple of encounters, when the monsters were all wounded but still up and the pcs mostly down. (Thank God for sculpt spell!) He's just barely turned 4th level, so I haven't seen much else yet. His only encounter with his new second level spells ([i]invisibility[/i] and [i]scorching ray[/i]), his dice were [b]cold[/b], so I can't assess SR fairly yet (and he didn't use [i]invisibility[/i]). Wizards seem okay to me. Low-damage? Yes. But they get to do the right damage to the right target at the right time. A fighter is a crowbar or a machete; a wizard is a multitool. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
Top