Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 6433902" data-attributes="member: 4937"><p>This is another variation of "You are right KD, but it doesn't matter." </p><p></p><p>It doesn't really matter whether 3e or 2e were different. This is 5e. We don't need to accept the limitations of prior editions or the failures of their design. The question that matters right now is, "Are low level Wizards getting their full share of spot light?" KD takes the position, "No." And you are basically arguing it for him. If I might suggest, I can even see the argument that suggests why this is new. In earlier editions, low level wizards had reliable save or suck. Now with neither reliable save or suck nor reliable damage, it's much less obvious how they take a fair share of spotlight. Again, it doesn't matter that low level wizards are relatively better off in damage capacity compared to prior editions. The point is that in this edition they are disadvantaged in damage and have fewer 'game changing' spells. One take on KD is he's saying, "Heh, wait a minute... what happened to my game changing spells?!?!? If you are going to take those away, why can't I at least go boom occasionally?"</p><p></p><p></p><p></p><p>Maybe, but Sleep and Grease were both good too. Charm Person remained basically broken without DM heavy fiat. True Strike could awesome with the right build, and even a Ray of Enfeeblement could utterly change a combat. Second level spells would bring you the brokenness of Glitterdust, Invisibility and Web, the hilarity of Summon Swarm, and game changers like Hideous Laughter, Alter Self and False Life. It's not hard for me to believe people see this as a downgrade they aren't being compensated for. Granted, I also believe that the brokenness had to go, as we've just mentioned at least 5 spells that I had to nerf for my 3.X game in order to maintain balance. </p><p></p><p>You seem to me to be arguing KD's part. If you don't want to agree with him, you'll need to focus on how despite the fact that the Wizard is gimped with respect to damage and lacks the game changers of 1e or 3e, the advantages he has in battlefield shaping and controlling the action economy at least make up for the loss in raw damage. So far very few people have attempted that.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6433902, member: 4937"] This is another variation of "You are right KD, but it doesn't matter." It doesn't really matter whether 3e or 2e were different. This is 5e. We don't need to accept the limitations of prior editions or the failures of their design. The question that matters right now is, "Are low level Wizards getting their full share of spot light?" KD takes the position, "No." And you are basically arguing it for him. If I might suggest, I can even see the argument that suggests why this is new. In earlier editions, low level wizards had reliable save or suck. Now with neither reliable save or suck nor reliable damage, it's much less obvious how they take a fair share of spotlight. Again, it doesn't matter that low level wizards are relatively better off in damage capacity compared to prior editions. The point is that in this edition they are disadvantaged in damage and have fewer 'game changing' spells. One take on KD is he's saying, "Heh, wait a minute... what happened to my game changing spells?!?!? If you are going to take those away, why can't I at least go boom occasionally?" Maybe, but Sleep and Grease were both good too. Charm Person remained basically broken without DM heavy fiat. True Strike could awesome with the right build, and even a Ray of Enfeeblement could utterly change a combat. Second level spells would bring you the brokenness of Glitterdust, Invisibility and Web, the hilarity of Summon Swarm, and game changers like Hideous Laughter, Alter Self and False Life. It's not hard for me to believe people see this as a downgrade they aren't being compensated for. Granted, I also believe that the brokenness had to go, as we've just mentioned at least 5 spells that I had to nerf for my 3.X game in order to maintain balance. You seem to me to be arguing KD's part. If you don't want to agree with him, you'll need to focus on how despite the fact that the Wizard is gimped with respect to damage and lacks the game changers of 1e or 3e, the advantages he has in battlefield shaping and controlling the action economy at least make up for the loss in raw damage. So far very few people have attempted that. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
Top