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General Tabletop Discussion
*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
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<blockquote data-quote="PaulO." data-source="post: 6516355" data-attributes="member: 97079"><p>My DMs (currently in 2 games) describe the condition after most hits. It is great for RP, and we get a rough idea of how hurt they are. Or we can always ask how they look.</p><p></p><p></p><p></p><p></p><p>If you want to be powerful, you have to take the powerful spells. This is like complaining that the fighter with the short sword does less damage than the fighter with the longsword. If you want to do more damage, you have to wield the longsword. If you want to be a powerful wizard, you have to use the most powerful spells.</p><p></p><p></p><p></p><p></p><p>By all means, play any way you want. If you want to play a fighter who only does unarmed attacks without feats to support it, do it. Just check your complaints about balance and power when you see a fighter next to you switching between longbow and longsword and being more effective overall. You can play any type of wizard you want. We're trying to point out which spells are the most powerful, so you can be a useful and effective wizard. If you want to play a character archtype that doesn't use these spells, by all means do it. Just doesn't make sense to complain about how much it sucks if you're purposefully ignoring the most powerful options available.</p><p></p><p>From what I've seen, combat healing is a lot harder to come by in 5E than 4E, which makes preventative measures that much more valuable. That's why spells like Sleep, Blindness, and Otiluke's Resilient Sphere are so incredibly powerful from low levels on up, and a welcome contribution to any fight.</p></blockquote><p></p>
[QUOTE="PaulO., post: 6516355, member: 97079"] My DMs (currently in 2 games) describe the condition after most hits. It is great for RP, and we get a rough idea of how hurt they are. Or we can always ask how they look. If you want to be powerful, you have to take the powerful spells. This is like complaining that the fighter with the short sword does less damage than the fighter with the longsword. If you want to do more damage, you have to wield the longsword. If you want to be a powerful wizard, you have to use the most powerful spells. By all means, play any way you want. If you want to play a fighter who only does unarmed attacks without feats to support it, do it. Just check your complaints about balance and power when you see a fighter next to you switching between longbow and longsword and being more effective overall. You can play any type of wizard you want. We're trying to point out which spells are the most powerful, so you can be a useful and effective wizard. If you want to play a character archtype that doesn't use these spells, by all means do it. Just doesn't make sense to complain about how much it sucks if you're purposefully ignoring the most powerful options available. From what I've seen, combat healing is a lot harder to come by in 5E than 4E, which makes preventative measures that much more valuable. That's why spells like Sleep, Blindness, and Otiluke's Resilient Sphere are so incredibly powerful from low levels on up, and a welcome contribution to any fight. [/QUOTE]
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Low Level Wizards Really Do Suck in 5E
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