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Low Level Wizards Really Do Suck in 5E
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<blockquote data-quote="Jefe Bergenstein" data-source="post: 6516689" data-attributes="member: 31506"><p>Your damage is automatic, ranged, force and doesnt require a buddy standing there/advantage. It hits things the rogue can't hurt as well without a magic weapon. How much SHOULD it do? Magic missile was historically a bad low level option since you only got one missile. IMO, it's actually the best its been. </p><p></p><p></p><p></p><p>So 2nd level spells should be worse? Fighters should deal less damage with each attack when they get their 2nd? I don't get this line of thinking. Everyone is less capable at low level. </p><p></p><p></p><p></p><p>Again, your abjurer is trying to push water uphill. You're spending resources to temporarily attain fighter AC, while still having lower HP and weaker attacks. You'd be better off playing a mountain dwarf wizard or taking a level in fighter for armor proficiencies. That will also save you spell slots. I don't want to say you picked a trap option... but there seems to be easier ways to accomplish the same goal of having an arcane caster with respectable defenses.</p><p></p><p></p><p></p><p>IMO its a very solid spell. One of the wizard's strengths is a wide variety of effects targeting various defenses. If you take some Wisdom saves, some Constitution saves and some Dex saves, you can target the enemy's weak spots. Toss Hideous Laughter on an Ogre with his mighty -2 save and wail on his buddy. You've prevented his damage while getting to focus fire another down faster. </p><p></p><p></p><p></p><p>You should be however. That's a big part of the equation. Its like saying bards suck without considering their additional skills, expertise, etc. Casters can do things no one else can. Your familiar is a good scout that's more easily replaceable than a PC if things go south. Throw a silent image and add another 5 "archers" stepping out from behind some rocks to your ambush. Maybe those phantom foes eat a nasty ae spell if a fight breaks out. Hey, better your imaginary friend than you! Rituals don't use a slot, and only take 10 minutes or so. You basically lost the DPR race right out of the gate. Focus on what you do well.</p></blockquote><p></p>
[QUOTE="Jefe Bergenstein, post: 6516689, member: 31506"] Your damage is automatic, ranged, force and doesnt require a buddy standing there/advantage. It hits things the rogue can't hurt as well without a magic weapon. How much SHOULD it do? Magic missile was historically a bad low level option since you only got one missile. IMO, it's actually the best its been. So 2nd level spells should be worse? Fighters should deal less damage with each attack when they get their 2nd? I don't get this line of thinking. Everyone is less capable at low level. Again, your abjurer is trying to push water uphill. You're spending resources to temporarily attain fighter AC, while still having lower HP and weaker attacks. You'd be better off playing a mountain dwarf wizard or taking a level in fighter for armor proficiencies. That will also save you spell slots. I don't want to say you picked a trap option... but there seems to be easier ways to accomplish the same goal of having an arcane caster with respectable defenses. IMO its a very solid spell. One of the wizard's strengths is a wide variety of effects targeting various defenses. If you take some Wisdom saves, some Constitution saves and some Dex saves, you can target the enemy's weak spots. Toss Hideous Laughter on an Ogre with his mighty -2 save and wail on his buddy. You've prevented his damage while getting to focus fire another down faster. You should be however. That's a big part of the equation. Its like saying bards suck without considering their additional skills, expertise, etc. Casters can do things no one else can. Your familiar is a good scout that's more easily replaceable than a PC if things go south. Throw a silent image and add another 5 "archers" stepping out from behind some rocks to your ambush. Maybe those phantom foes eat a nasty ae spell if a fight breaks out. Hey, better your imaginary friend than you! Rituals don't use a slot, and only take 10 minutes or so. You basically lost the DPR race right out of the gate. Focus on what you do well. [/QUOTE]
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