Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FormerlyHemlock" data-source="post: 6516707" data-attributes="member: 6787650"><p>I wasn't making an "edition war" observation--this same tactic is occasionally useful in 5E as well. Any time you're facing a caster of some sort (whether it is a wizard with Vampiric Touch/Fire Shield or a dragon with Haste + Blink + Mirror Image), consider whether it might not be to your advantage to make a tactical retreat and ambush him if he pursues. Even if he doesn't pursue, at least you can run out his buffs. If there are multiple foes, maybe you can even split them up!</p><p></p><p></p><p></p><p>YMMV. For me, the two 1st level spells that I can't live without are Longstrider and Expeditious Retreat. It's the only way a solo first level wizard is ever going to beat an Iron Golem in under five minutes. That's way better than Magic Missile. Mage Armor and Sleep are pretty decent too.</p><p></p><p></p><p></p><p>On the other hand, does Web really need a buff? It's already fantastic. It targets most tough monsters' weakest safe (DX is often +0 or worse on really big monsters), and it's reusable too! Every time the warlock knocks the Death Slaad backwards into the web with an Eldritch Blast, it has a pretty good chance of getting snagged and losing a turn trying to untangle itself. Combine with Grease (no Concentration!) for some extra fun, so that whenever it <em>does</em> get an actual action it has to waste half of its movement on standing up and the rest of its movement moving 7.5' through difficult terrain, which isn't quite far enough to get back out of the web... before the Warlock blasts it right back into the middle of the Web again.</p><p></p><p>Another fun thing to do is to cast Freedom of Movement (1 hour, no Concentration!) on somebody and let him tank from inside of the Web. Most of his enemies are restrained all the time and he can pick or choose which ones to engage each round. (In the right terrain he can stand just outside of the Web and get the same effect with no Freedom of Movement needed, e.g. Web in narrow corridor.)</p><p></p><p>Don't get me wrong, Web isn't an auto-win button or anything, but in my experience it is a heavy force multiplier. Even at low levels it has better than 50% chance to affect most enemies who enter its area, which means you're probably doubling your combat effectiveness against them. As you level up it only gets better and cheaper, against many-but-not-all foes.</p><p></p><p>TLDR; Web is already fantastic even with Concentration requirement. If you have the means, I highly recommend picking one up.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6516707, member: 6787650"] I wasn't making an "edition war" observation--this same tactic is occasionally useful in 5E as well. Any time you're facing a caster of some sort (whether it is a wizard with Vampiric Touch/Fire Shield or a dragon with Haste + Blink + Mirror Image), consider whether it might not be to your advantage to make a tactical retreat and ambush him if he pursues. Even if he doesn't pursue, at least you can run out his buffs. If there are multiple foes, maybe you can even split them up! YMMV. For me, the two 1st level spells that I can't live without are Longstrider and Expeditious Retreat. It's the only way a solo first level wizard is ever going to beat an Iron Golem in under five minutes. That's way better than Magic Missile. Mage Armor and Sleep are pretty decent too. On the other hand, does Web really need a buff? It's already fantastic. It targets most tough monsters' weakest safe (DX is often +0 or worse on really big monsters), and it's reusable too! Every time the warlock knocks the Death Slaad backwards into the web with an Eldritch Blast, it has a pretty good chance of getting snagged and losing a turn trying to untangle itself. Combine with Grease (no Concentration!) for some extra fun, so that whenever it [I]does[/I] get an actual action it has to waste half of its movement on standing up and the rest of its movement moving 7.5' through difficult terrain, which isn't quite far enough to get back out of the web... before the Warlock blasts it right back into the middle of the Web again. Another fun thing to do is to cast Freedom of Movement (1 hour, no Concentration!) on somebody and let him tank from inside of the Web. Most of his enemies are restrained all the time and he can pick or choose which ones to engage each round. (In the right terrain he can stand just outside of the Web and get the same effect with no Freedom of Movement needed, e.g. Web in narrow corridor.) Don't get me wrong, Web isn't an auto-win button or anything, but in my experience it is a heavy force multiplier. Even at low levels it has better than 50% chance to affect most enemies who enter its area, which means you're probably doubling your combat effectiveness against them. As you level up it only gets better and cheaper, against many-but-not-all foes. TLDR; Web is already fantastic even with Concentration requirement. If you have the means, I highly recommend picking one up. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
Top