Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KarinsDad" data-source="post: 6517844" data-attributes="member: 2011"><p>In which case a Wall of Fire, x distance (TBD by scenario) works better than spamming some Web spells that rarely do anything. The Paladin and Druid can always be in the tunnel where only one troll can attack. Anyone dumb enough to go out into a room of trolls and fight, hoping that the wizard can spam enough Web spells once each Web spell is vacated is just begging for a beat down.</p><p></p><p>I still don't see where your example is that impressive. There are a lot of times where Web is great. This still isn't one of them. The only time it has any traction against 5 trolls when there are only 4 PCs is if the trolls can easily attack the PCs. At that point, having the wizard lock down a few trolls at a time MIGHT be advantageous, but even there, the odds are not good since Web is concentration and he can only have one up at a time.</p><p></p><p>Yes, the wizard could, in your scenario, web up the one troll in the front line of the tunnel (two if the PCs were at the edge of the tunnel and the trolls each cover half of it, but the trolls could technically get 2 to 4 trolls often attacking back, room dependent; 2 in the web, 0-2 outside it) and the PCs could beat down on it on some rounds. No doubt. But is the wizard going to cast multiple web spells in order to manage it once the trolls stop trying to go through the web? Even trolls might go off and get reinforcements if their only way to the party means walking through a web spell. Personally, I like Fireball in this scenario a lot more than Web, especially if the trolls bunch up trying to get to the party. It won't kill them, but it will typically take the front trolls down faster, giving the party more action economy overall.</p><p></p><p>I even like the Paladin and Druid holding the tunnel from 10 feet in and the wizard firing Fire Bolts and the archer firing arrows. 7th level PCs could probably wipe out at least a troll per round that way, assuming that the DM does not have the trolls grappling and pulling PCs out of the tunnel. That could be really bad.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6517844, member: 2011"] In which case a Wall of Fire, x distance (TBD by scenario) works better than spamming some Web spells that rarely do anything. The Paladin and Druid can always be in the tunnel where only one troll can attack. Anyone dumb enough to go out into a room of trolls and fight, hoping that the wizard can spam enough Web spells once each Web spell is vacated is just begging for a beat down. I still don't see where your example is that impressive. There are a lot of times where Web is great. This still isn't one of them. The only time it has any traction against 5 trolls when there are only 4 PCs is if the trolls can easily attack the PCs. At that point, having the wizard lock down a few trolls at a time MIGHT be advantageous, but even there, the odds are not good since Web is concentration and he can only have one up at a time. Yes, the wizard could, in your scenario, web up the one troll in the front line of the tunnel (two if the PCs were at the edge of the tunnel and the trolls each cover half of it, but the trolls could technically get 2 to 4 trolls often attacking back, room dependent; 2 in the web, 0-2 outside it) and the PCs could beat down on it on some rounds. No doubt. But is the wizard going to cast multiple web spells in order to manage it once the trolls stop trying to go through the web? Even trolls might go off and get reinforcements if their only way to the party means walking through a web spell. Personally, I like Fireball in this scenario a lot more than Web, especially if the trolls bunch up trying to get to the party. It won't kill them, but it will typically take the front trolls down faster, giving the party more action economy overall. I even like the Paladin and Druid holding the tunnel from 10 feet in and the wizard firing Fire Bolts and the archer firing arrows. 7th level PCs could probably wipe out at least a troll per round that way, assuming that the DM does not have the trolls grappling and pulling PCs out of the tunnel. That could be really bad. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
Top