Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FormerlyHemlock" data-source="post: 6518130" data-attributes="member: 6787650"><p>No, without web zero trolls would be hors de combat. They would have the option of grappling PCs and pulling them back, or overrunning them and smashing through the front lines, or running away. They would have full mobility and could melee kite in order for all five of them to attack at once, at the cost of eating one opportunity attack from each frontline PC. That's a trade I would gladly make in their shoes.</p><p></p><p>Trolls aren't really rock-throwers, and it is beyond me why you think "running to go get reinforcements" is a <em>good</em> tactic. (It just splits the trolls up further.) At the beginning, the trolls see easy meat and lope on over to go eat it. The wizard held his spell until the trolls had already engaged, then there was a lot of snarling and snapping and thunking and sticky confusion and then three of the trolls were dead, one was out of the web and running away (he got caught by the Shadow Monk next round), and one was still stuck in the web getting beat on by the PCs.</p><p></p><p>If it hadn't been for the Web, the trolls would at least have been able to coordinate effectively. They're probably not smart enough to melee kite, but they are smart enough to hold their attacks looking for an opening, so at minimum they'd have been inflicting 2 full Trolls' worth of attacks every round, or about 236 HP of damage over the course of the 7-round fight. And of course, without Web, the fight would have lasted longer than 7 rounds as well. Web was totally worth it.</p><p></p><p></p><p></p><p>You misunderstand. This is not a proof that Web is the only worthwhile spell. This is a response to Gadget's post #447. "Perhaps a few too many spells are concentration, does web really need this limitation?" I'm just pointing out that Web is already a fantastic spell, not a poster child for underpowered spells as I thought he was implying. (Also, it is in fact convenient to be able to drop Web at will by ceasing to concentrate on it.)</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6518130, member: 6787650"] No, without web zero trolls would be hors de combat. They would have the option of grappling PCs and pulling them back, or overrunning them and smashing through the front lines, or running away. They would have full mobility and could melee kite in order for all five of them to attack at once, at the cost of eating one opportunity attack from each frontline PC. That's a trade I would gladly make in their shoes. Trolls aren't really rock-throwers, and it is beyond me why you think "running to go get reinforcements" is a [I]good[/I] tactic. (It just splits the trolls up further.) At the beginning, the trolls see easy meat and lope on over to go eat it. The wizard held his spell until the trolls had already engaged, then there was a lot of snarling and snapping and thunking and sticky confusion and then three of the trolls were dead, one was out of the web and running away (he got caught by the Shadow Monk next round), and one was still stuck in the web getting beat on by the PCs. If it hadn't been for the Web, the trolls would at least have been able to coordinate effectively. They're probably not smart enough to melee kite, but they are smart enough to hold their attacks looking for an opening, so at minimum they'd have been inflicting 2 full Trolls' worth of attacks every round, or about 236 HP of damage over the course of the 7-round fight. And of course, without Web, the fight would have lasted longer than 7 rounds as well. Web was totally worth it. You misunderstand. This is not a proof that Web is the only worthwhile spell. This is a response to Gadget's post #447. "Perhaps a few too many spells are concentration, does web really need this limitation?" I'm just pointing out that Web is already a fantastic spell, not a poster child for underpowered spells as I thought he was implying. (Also, it is in fact convenient to be able to drop Web at will by ceasing to concentrate on it.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
Top