Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celtavian" data-source="post: 6520047" data-attributes="member: 5834"><p>Where are you getting these numbers? My save DC for a spell at the moment is 16. 8 + 4 prof +4 stat. Dragon +5 save is 11 or better. That is a 50% success rate even against a dex save at level 10. </p><p></p><p>Who is running the creature? The DM. He plays the creature using Legendary Resistance for what it thinks is dangerous. Did you find a ruling in the MM that says the creature must make an intelligence check to know what is affecting it? No. We didn't find that rule either. Just like with a player, you get to choose to use Legendary Resistance when you know what the effect is. All Legendary Resistance says it is "if the dragon fails a saving throw, it can choose to succeed." </p><p></p><p>You cast spells that help your party and hurt it is easier said than done. Half-size web spell? Where do you think it will anchor? Illusions don't cover an unlimited area. Who cares about a tiny elemental. It's going to be moving 80 feet a round, not standing still. </p><p></p><p>There is no trick. It doesn't work like you think. The dragon zips around ripping the party apart at 80 feet a round. It does a wing buffett and zips away again on someone else's turn. It moves around so much that if you can't match its mobility, you're in trouble. </p><p></p><p>Why do you keep insisting things work a certain way when they don't? Have you fought a dragon yet in its lair? Have you fought a bunch of Legendary Creatures and torn off their resistance? I've fought three dragons and a legendary creature half-dragon to date. Maybe your DM is running them differently than mine, I haven't any time to waste stripping their Legendary Resistance. I don't have <em>Faerie Fire</em>. <em>Phantasmal Force</em> is concentration. What part of you can't waste concentration on a spell like that and get your martials into action and protect other party members from annihilation from the breath weapon. </p><p></p><p>Do you think a party has enough hit points to withstand more than one breath weapon hit? Do you? They don't, especially without <em>protection from energy</em>. </p><p></p><p>You have no experience with these fights and you're telling me how to do things I know can't be done unless your DM plays the dragon dumb or you let your party get wasted. You can't space to close together or you get wasted by the breath weapon. You don't want to spread out too far or the cleric can't heal the martials and you can't get spells on them. There are logistical issues to deal with that you are completely ignoring as you make it sound easy to do the strategy you're laying out. It isn't. It doesn't work like you're listing. The reason I know this is experience fighting the creature. </p><p></p><p>I'm done discussing this with you. I've told you how it really works. I've told you that unless you have abundant ranged weapon users in your party, you're going to have a hard time unless you get lucky or the DM plays the dragon dumb. Dragon mobility is no joke. If they even decide to do something as simple as strafing you with its breath weapon waiting for it to recharge before getting into attack range again or waiting for your buffs to run out, you're in a lot of trouble.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6520047, member: 5834"] Where are you getting these numbers? My save DC for a spell at the moment is 16. 8 + 4 prof +4 stat. Dragon +5 save is 11 or better. That is a 50% success rate even against a dex save at level 10. Who is running the creature? The DM. He plays the creature using Legendary Resistance for what it thinks is dangerous. Did you find a ruling in the MM that says the creature must make an intelligence check to know what is affecting it? No. We didn't find that rule either. Just like with a player, you get to choose to use Legendary Resistance when you know what the effect is. All Legendary Resistance says it is "if the dragon fails a saving throw, it can choose to succeed." You cast spells that help your party and hurt it is easier said than done. Half-size web spell? Where do you think it will anchor? Illusions don't cover an unlimited area. Who cares about a tiny elemental. It's going to be moving 80 feet a round, not standing still. There is no trick. It doesn't work like you think. The dragon zips around ripping the party apart at 80 feet a round. It does a wing buffett and zips away again on someone else's turn. It moves around so much that if you can't match its mobility, you're in trouble. Why do you keep insisting things work a certain way when they don't? Have you fought a dragon yet in its lair? Have you fought a bunch of Legendary Creatures and torn off their resistance? I've fought three dragons and a legendary creature half-dragon to date. Maybe your DM is running them differently than mine, I haven't any time to waste stripping their Legendary Resistance. I don't have [I]Faerie Fire[/I]. [I]Phantasmal Force[/I] is concentration. What part of you can't waste concentration on a spell like that and get your martials into action and protect other party members from annihilation from the breath weapon. Do you think a party has enough hit points to withstand more than one breath weapon hit? Do you? They don't, especially without [I]protection from energy[/I]. You have no experience with these fights and you're telling me how to do things I know can't be done unless your DM plays the dragon dumb or you let your party get wasted. You can't space to close together or you get wasted by the breath weapon. You don't want to spread out too far or the cleric can't heal the martials and you can't get spells on them. There are logistical issues to deal with that you are completely ignoring as you make it sound easy to do the strategy you're laying out. It isn't. It doesn't work like you're listing. The reason I know this is experience fighting the creature. I'm done discussing this with you. I've told you how it really works. I've told you that unless you have abundant ranged weapon users in your party, you're going to have a hard time unless you get lucky or the DM plays the dragon dumb. Dragon mobility is no joke. If they even decide to do something as simple as strafing you with its breath weapon waiting for it to recharge before getting into attack range again or waiting for your buffs to run out, you're in a lot of trouble. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
Top