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General Tabletop Discussion
*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
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<blockquote data-quote="DaveDash" data-source="post: 6537371" data-attributes="member: 6786202"><p>Cantrips suck at low levels, but arcane casters have a lot more options than just "hit things hard" like the martial classes. They're also not subject to B/P/S damage resistance, and you get enough of them you can usually have different damage types.</p><p></p><p>Since I've been told this thread is about low level Wizards, concentration doesn't come into play that much at low levels, since you're unlikely to use more than one spell per encounter.</p><p></p><p>Ritual casting is also awesome and gives Wizards good utility outside of combat.</p><p></p><p>The problem KarinsDad has is that Wizards now play differently to how he is used to, and the class is about spell mastery. The difference spell selection makes has a profound effect on the power level of the class, not all spells are created equally. </p><p>Wizards are also the problem solver class, and good problem solving often begins BEFORE combat. If you just want to hurl firebolts at your enemies then you're not grasping the full extent of the class and its power.</p><p></p><p>I really question how much of an issue this really is however. Level 1-2 are over so quickly you almost blink and they're gone. After that you start getting enough spells to use one per fight, and some of those spells are encounter winners.</p><p></p><p>I also wonder if KarinsDad has ever played an AD&D wizard? You spent your first few levels being worse than a peasant except for one spell a day, and those levels took a lot longer to get through than in 5e.</p></blockquote><p></p>
[QUOTE="DaveDash, post: 6537371, member: 6786202"] Cantrips suck at low levels, but arcane casters have a lot more options than just "hit things hard" like the martial classes. They're also not subject to B/P/S damage resistance, and you get enough of them you can usually have different damage types. Since I've been told this thread is about low level Wizards, concentration doesn't come into play that much at low levels, since you're unlikely to use more than one spell per encounter. Ritual casting is also awesome and gives Wizards good utility outside of combat. The problem KarinsDad has is that Wizards now play differently to how he is used to, and the class is about spell mastery. The difference spell selection makes has a profound effect on the power level of the class, not all spells are created equally. Wizards are also the problem solver class, and good problem solving often begins BEFORE combat. If you just want to hurl firebolts at your enemies then you're not grasping the full extent of the class and its power. I really question how much of an issue this really is however. Level 1-2 are over so quickly you almost blink and they're gone. After that you start getting enough spells to use one per fight, and some of those spells are encounter winners. I also wonder if KarinsDad has ever played an AD&D wizard? You spent your first few levels being worse than a peasant except for one spell a day, and those levels took a lot longer to get through than in 5e. [/QUOTE]
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Low Level Wizards Really Do Suck in 5E
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