Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Zander" data-source="post: 6541667" data-attributes="member: 1364"><p>I apologise if this has already been addressed in this thread and I missed it, but True Strike should work with Witch Bolt. The concentration required for this combo is consecutive, not concurrent: you cast True Strike, concentrate on it and then cast Witch Bolt. You then need to concentrate on Witch Bolt but by that time the True Strike has done its job and wouldn't help anyway. The concentration required for Witch Bolt is only to do damage after round 1. If your DM rules otherwise, you probably want to find another game.</p><p></p><p>I don't know if this has been mentioned in this thread, but I worked out a way of getting advantage every round. It has its drawbacks, but it does work. Cast Find Familiar and create an owl. Purposefully fail your initiative check as well as your familiar's. Most DMs will allow you and your familiar to go last. Place yourself immediately ahead of your owl familiar in the initiative order, so you're on zero and your owl on -1. On your go, ready an attack such as Fire Bolt on an opponent for when you have Help against it. Send in your owl to provide Help. That will trigger your attack with advantage. Have your familiar fly a safe distance away. Moving away won't provoke an attack of opportunity from your opponent as owl's have Flyby. Rinse and repeat.</p></blockquote><p></p>
[QUOTE="Zander, post: 6541667, member: 1364"] I apologise if this has already been addressed in this thread and I missed it, but True Strike should work with Witch Bolt. The concentration required for this combo is consecutive, not concurrent: you cast True Strike, concentrate on it and then cast Witch Bolt. You then need to concentrate on Witch Bolt but by that time the True Strike has done its job and wouldn't help anyway. The concentration required for Witch Bolt is only to do damage after round 1. If your DM rules otherwise, you probably want to find another game. I don't know if this has been mentioned in this thread, but I worked out a way of getting advantage every round. It has its drawbacks, but it does work. Cast Find Familiar and create an owl. Purposefully fail your initiative check as well as your familiar's. Most DMs will allow you and your familiar to go last. Place yourself immediately ahead of your owl familiar in the initiative order, so you're on zero and your owl on -1. On your go, ready an attack such as Fire Bolt on an opponent for when you have Help against it. Send in your owl to provide Help. That will trigger your attack with advantage. Have your familiar fly a safe distance away. Moving away won't provoke an attack of opportunity from your opponent as owl's have Flyby. Rinse and repeat. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
Top