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*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
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<blockquote data-quote="KarinsDad" data-source="post: 6550563" data-attributes="member: 2011"><p>That's only one interpretation of those words. Many people interpret "you aid a friendly creature in attacking a creature within 5 feet of you" to mean that when the Help action is started, the helping creature has to be within 5 feet. Nothing explicitly in those words indicate that he has to stay there after performing the help action, or that the help action is a round long activity that ends if the helper is incapacitated.</p><p></p><p>Go read this thread.</p><p></p><p><a href="http://www.enworld.org/forum/showthread.php?422192-Movement-and-the-Help-Action" target="_blank">Movement and Help</a></p><p></p><p>If you want to think that your interpretation is the only one, go ahead. It doesn't make it true.</p><p></p><p></p><p></p><p>If someone does not provoke with an Owl familiar over some other familiar, great. But, lingering works the same regardless. Or at least at my table.</p><p></p><p></p><p></p><p>Yup. We are talking about a fantasy game. RAW (based on my interpretation) states that it works that way and it is not important enough to worry about or house rule, so that's what happens.</p><p></p><p>I can easily add color commentary to support this. "The weasel familiar barrels past the orc, partially climbing up his pant leg before moving on to pull the orc's attention away from the wizard. The orc swings at the weasel (rolls dice), misses, and keeps track of it, ignoring the wizard, but still focusing on the fighter.".</p><p></p><p>Course, there are other rules one could question, so why bother?</p><p></p><p>If this type of thing bothers you at your table, of course you are capable of interpreting and adjudicating it any way you like.</p><p></p><p>Personally, the action is called Help, not Distract. So, I am ok with Help helping one specific PC.</p><p></p><p></p><p></p><p>Who cares? I play the game to have fun, not to worry about making sure every niggly little rule makes 100% sense 100% of the time.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6550563, member: 2011"] That's only one interpretation of those words. Many people interpret "you aid a friendly creature in attacking a creature within 5 feet of you" to mean that when the Help action is started, the helping creature has to be within 5 feet. Nothing explicitly in those words indicate that he has to stay there after performing the help action, or that the help action is a round long activity that ends if the helper is incapacitated. Go read this thread. [url=http://www.enworld.org/forum/showthread.php?422192-Movement-and-the-Help-Action]Movement and Help[/url] If you want to think that your interpretation is the only one, go ahead. It doesn't make it true. If someone does not provoke with an Owl familiar over some other familiar, great. But, lingering works the same regardless. Or at least at my table. Yup. We are talking about a fantasy game. RAW (based on my interpretation) states that it works that way and it is not important enough to worry about or house rule, so that's what happens. I can easily add color commentary to support this. "The weasel familiar barrels past the orc, partially climbing up his pant leg before moving on to pull the orc's attention away from the wizard. The orc swings at the weasel (rolls dice), misses, and keeps track of it, ignoring the wizard, but still focusing on the fighter.". Course, there are other rules one could question, so why bother? If this type of thing bothers you at your table, of course you are capable of interpreting and adjudicating it any way you like. Personally, the action is called Help, not Distract. So, I am ok with Help helping one specific PC. Who cares? I play the game to have fun, not to worry about making sure every niggly little rule makes 100% sense 100% of the time. [/QUOTE]
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