Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 6593412" data-attributes="member: 996"><p>The healer's kit only stabilizes, unless you have the feat, even then, it's 1/short rest. Feats are optional, only the variant human can get one before 4th. </p><p></p><p>But, yeah, all that healing for 5gp, at 1st level will have an impact on the game...</p><p></p><p>It leaves the caster an attack, and at low enough level, the caster's attack action can be relatively worth it, yes.</p><p></p><p>Cure wounds itself, though? Meh. Good for out of combat and little else.</p></blockquote><p>Goodberry, Healing Word, and Cure Wounds are all spell resources, though, so they're slots diverted to healing, whichever ones you're using. </p><p></p><p>Heh. That flashed me back to 3e discussions. Yeah, the offense-is-king strategy works, and seems to work demonstrably /really/ well, until it doesn't, then you have a TPK. If the DM really wants to challenge you, the strategy just gets you harder fights. Conversely, some DMs balk at a possible TPK and will softball an encounter that starts to turn that way. </p><p></p><p> Now we're just getting into perennial issues with D&D. You have classes with different resources, to balance them you need to adventures to cluster around a certain 'day' length (in terms of challenge - mostly rounds of combat). The party needs enough healing to get through those days. The classes that provide the healing thus need more resources (since the healing, itself, helps the party, not them). If healing resources can be swapped for others (spells, mainly), then the classes who provide healing can pull ahead of other, similar classes that don't (like the wizard - which you're finding to be lagging classes that have healing spells in their lists), if they can find a way around the healing burden. There's more than a few ways. The 5MWD, the offense focus your group is using, cheap healing items, and simply having multiple healers instead of only one or two. </p><p></p><p>So, if you see the wizard lagging the Cleric, Bard & Druid a bit at low level, it's not necessarily the wizard's fault.</p><p></p><p> Healing Word is nice in that it lets the cleric make an attack, but it heals less. Either are workable. For the tactics you're using, Healing Word is a good fit. But both use up spell slots.</p><p></p><p>But it sounds like, on top of prioritizing offense to minimize the need for healing, you've also collected a lot of healing resources. You have multiple classes with healing spells in your party, you have a variant human using an optional feat to heal 10d6+10*HD for 5gp, and you're stocking up on potions. </p><p></p><p>So, those casters are using fewer of their slots for healing, making them seem better relative to the wizard. </p><p></p><p>Not a problem with the Wizard.</p><p>[/QUOTE]</p>
[QUOTE="Tony Vargas, post: 6593412, member: 996"] The healer's kit only stabilizes, unless you have the feat, even then, it's 1/short rest. Feats are optional, only the variant human can get one before 4th. But, yeah, all that healing for 5gp, at 1st level will have an impact on the game... It leaves the caster an attack, and at low enough level, the caster's attack action can be relatively worth it, yes. Cure wounds itself, though? Meh. Good for out of combat and little else.[/quote] Goodberry, Healing Word, and Cure Wounds are all spell resources, though, so they're slots diverted to healing, whichever ones you're using. Heh. That flashed me back to 3e discussions. Yeah, the offense-is-king strategy works, and seems to work demonstrably /really/ well, until it doesn't, then you have a TPK. If the DM really wants to challenge you, the strategy just gets you harder fights. Conversely, some DMs balk at a possible TPK and will softball an encounter that starts to turn that way. Now we're just getting into perennial issues with D&D. You have classes with different resources, to balance them you need to adventures to cluster around a certain 'day' length (in terms of challenge - mostly rounds of combat). The party needs enough healing to get through those days. The classes that provide the healing thus need more resources (since the healing, itself, helps the party, not them). If healing resources can be swapped for others (spells, mainly), then the classes who provide healing can pull ahead of other, similar classes that don't (like the wizard - which you're finding to be lagging classes that have healing spells in their lists), if they can find a way around the healing burden. There's more than a few ways. The 5MWD, the offense focus your group is using, cheap healing items, and simply having multiple healers instead of only one or two. So, if you see the wizard lagging the Cleric, Bard & Druid a bit at low level, it's not necessarily the wizard's fault. Healing Word is nice in that it lets the cleric make an attack, but it heals less. Either are workable. For the tactics you're using, Healing Word is a good fit. But both use up spell slots. But it sounds like, on top of prioritizing offense to minimize the need for healing, you've also collected a lot of healing resources. You have multiple classes with healing spells in your party, you have a variant human using an optional feat to heal 10d6+10*HD for 5gp, and you're stocking up on potions. So, those casters are using fewer of their slots for healing, making them seem better relative to the wizard. Not a problem with the Wizard. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
Top