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Low Level Wizards Really Do Suck in 5E
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<blockquote data-quote="keterys" data-source="post: 6594839" data-attributes="member: 43019"><p>I've really not seen this be the case. There may be some table variation, though. For example, someone tried to use flaming sphere to keep back reinforcements in one game and it just resulted in the enemies avoiding it, but it's not like it's a wall of stone or even a cloud of daggers, so it was no real impediment to moving past. </p><p></p><p>In the case of your gnolls, is there any particular reason they didn't:</p><p>a) disengage and/or dodge past your meat grinder</p><p>b) have part of their force circle around, so that you had to deal with them coming from both sides and couldn't do full cover tricks</p><p>c) call you out to face them, and just wait you out with readied actions (at least until flaming sphere ends)</p><p></p><p>a: If it's a 10-ft wide not too tall corridor and you've got a monk/rogue and fighter/warlock side by side, that would certainly limit their options but mean that they could ignore the fighter. If they're not side by side then you can just eat a single opportunity attack from each in order to get past, or no OAs if the disengage action is worth doing. Since the same number of them get to attack from the front no matter how many go past, it's reasonable for any number of them to do so.</p><p>b: presumably you picked a spot they couldn't do so, but by picking such a spot there likely should be little reason for them to engage you at all...</p><p>c: in the same way that you're taunting them to attack you at a certain point, they can taunt you to attack them. there's no logical reason for them to deprive themselves of 80+% of their force, if neither a or b works.</p></blockquote><p></p>
[QUOTE="keterys, post: 6594839, member: 43019"] I've really not seen this be the case. There may be some table variation, though. For example, someone tried to use flaming sphere to keep back reinforcements in one game and it just resulted in the enemies avoiding it, but it's not like it's a wall of stone or even a cloud of daggers, so it was no real impediment to moving past. In the case of your gnolls, is there any particular reason they didn't: a) disengage and/or dodge past your meat grinder b) have part of their force circle around, so that you had to deal with them coming from both sides and couldn't do full cover tricks c) call you out to face them, and just wait you out with readied actions (at least until flaming sphere ends) a: If it's a 10-ft wide not too tall corridor and you've got a monk/rogue and fighter/warlock side by side, that would certainly limit their options but mean that they could ignore the fighter. If they're not side by side then you can just eat a single opportunity attack from each in order to get past, or no OAs if the disengage action is worth doing. Since the same number of them get to attack from the front no matter how many go past, it's reasonable for any number of them to do so. b: presumably you picked a spot they couldn't do so, but by picking such a spot there likely should be little reason for them to engage you at all... c: in the same way that you're taunting them to attack you at a certain point, they can taunt you to attack them. there's no logical reason for them to deprive themselves of 80+% of their force, if neither a or b works. [/QUOTE]
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