Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celtavian" data-source="post: 6597763" data-attributes="member: 5834"><p>I don't care for getting called out about tactics. So the "getting smoked" comment set me off a bit. I also don't like dismissing tactics out of hand. That's why I kept coming back. I like to consider how to beat something. That's a major part of the fun of the game.</p><p></p><p></p><p></p><p></p><p>True. Our most difficult battles are when the DM takes the time to construct a powerful strategy by the NPCs. </p><p></p><p></p><p></p><p>True.</p><p></p><p></p><p></p><p>I don't worry too much. Players forget stuff too and kick themselves. In general, I try to play the creature as true to its nature as I can. If I do that, I feel good at the end of the day. </p><p></p><p></p><p></p><p></p><p>Would have been a nightmare. We specifically checked for a passage allowing them to pinch us. We set up by the entrance just in case we had to run. At the time we didn't know what gnolls could do exactly. We were worried. Fortunately, gnolls are one of those creatures that looks worse than they are. Low hit rolls. A marginally useful special ability. Low AC. Good hit points. I noticed there are a few monsters like this in the MM that go both ways. For example, did you look at the Chasme Demon? Holy mother of...The thing does 64 points of damage a hit with no save. Can you imagine a group of chasme attacking a party? It would make a group of vrocks or higher level demons look like chid's play. Yet they are CR 6. How many 6th level PCs can take a 64 point hit?</p><p></p><p>Then you have the Demilich. Not sure what they missed on this creature. A level 17 wizard with <em>power word kill</em> gets to the Demilich and kills it. Only way the Demilich lives is to encase the wizard in an <em>antimagic field</em> and keep it on him until everyone else goes or get lucky with the howl ability. If the wizard gets to go, the demilich dies immediately. </p><p></p><p>Even with the gnoll encounter, if that had been kobolds or hobgoblins half as many would have been too much. The kobolds would have died easier, but all those attacks with advantage even with missile weapons would have done some damage. Hobgoblins are nasty in groups. </p><p></p><p>It's an odd game. I don't feel like the gnoll encounter was really a CR 8 given their special abilities aren't as good as other special abilities. Even orcs are somewhat scarier because you can't outrun them and their swingy damage can really hurt you. One orc hit is like a gnoll crit. An orc crit is like a hit from four gnolls. It's bad news.</p><p></p><p>I don't think we would have attempted the encounter with a fighter or ranger as the main tank. Definitely with a barbarian. Maybe with a paladin. The warlock/fighter is uniquely durable in a fight against a bunch of creatures more so than a fight against a single tough creature. We're surprised at how well the warlock/fighter synergizes. He was even able to do more burst damage against the Fang using <em>Hellish Rebuke</em>, which helped bring it down so quickly. He specced out a warlock13/fighter 7 that will eventually allow him to use <em>eldritch blast</em> for maximum effect while swinging his weapon once as a bonus action. He'll even be able to Action Surge now and again to double <em>Eldritch Blast</em> or another spell and hit with his weapon while maybe using <em>Armor of Agathys</em> or <em>Hellish Rebuke</em> for a ton of damage. It's a surprisingly powerful combination. He even gets to use his Eldritch Knight spell slots to cast warlock spells to add a few extra slots between short rests and use the <em>shield</em> spell. I doubt we win the fight without his Fiend Pact warlock/fighter synergies.</p><p></p><p>So many factors to take into account for both the DM and the players.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6597763, member: 5834"] I don't care for getting called out about tactics. So the "getting smoked" comment set me off a bit. I also don't like dismissing tactics out of hand. That's why I kept coming back. I like to consider how to beat something. That's a major part of the fun of the game. True. Our most difficult battles are when the DM takes the time to construct a powerful strategy by the NPCs. True. I don't worry too much. Players forget stuff too and kick themselves. In general, I try to play the creature as true to its nature as I can. If I do that, I feel good at the end of the day. Would have been a nightmare. We specifically checked for a passage allowing them to pinch us. We set up by the entrance just in case we had to run. At the time we didn't know what gnolls could do exactly. We were worried. Fortunately, gnolls are one of those creatures that looks worse than they are. Low hit rolls. A marginally useful special ability. Low AC. Good hit points. I noticed there are a few monsters like this in the MM that go both ways. For example, did you look at the Chasme Demon? Holy mother of...The thing does 64 points of damage a hit with no save. Can you imagine a group of chasme attacking a party? It would make a group of vrocks or higher level demons look like chid's play. Yet they are CR 6. How many 6th level PCs can take a 64 point hit? Then you have the Demilich. Not sure what they missed on this creature. A level 17 wizard with [I]power word kill[/I] gets to the Demilich and kills it. Only way the Demilich lives is to encase the wizard in an [I]antimagic field[/I] and keep it on him until everyone else goes or get lucky with the howl ability. If the wizard gets to go, the demilich dies immediately. Even with the gnoll encounter, if that had been kobolds or hobgoblins half as many would have been too much. The kobolds would have died easier, but all those attacks with advantage even with missile weapons would have done some damage. Hobgoblins are nasty in groups. It's an odd game. I don't feel like the gnoll encounter was really a CR 8 given their special abilities aren't as good as other special abilities. Even orcs are somewhat scarier because you can't outrun them and their swingy damage can really hurt you. One orc hit is like a gnoll crit. An orc crit is like a hit from four gnolls. It's bad news. I don't think we would have attempted the encounter with a fighter or ranger as the main tank. Definitely with a barbarian. Maybe with a paladin. The warlock/fighter is uniquely durable in a fight against a bunch of creatures more so than a fight against a single tough creature. We're surprised at how well the warlock/fighter synergizes. He was even able to do more burst damage against the Fang using [I]Hellish Rebuke[/I], which helped bring it down so quickly. He specced out a warlock13/fighter 7 that will eventually allow him to use [I]eldritch blast[/I] for maximum effect while swinging his weapon once as a bonus action. He'll even be able to Action Surge now and again to double [I]Eldritch Blast[/I] or another spell and hit with his weapon while maybe using [I]Armor of Agathys[/I] or [I]Hellish Rebuke[/I] for a ton of damage. It's a surprisingly powerful combination. He even gets to use his Eldritch Knight spell slots to cast warlock spells to add a few extra slots between short rests and use the [I]shield[/I] spell. I doubt we win the fight without his Fiend Pact warlock/fighter synergies. So many factors to take into account for both the DM and the players. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
Top