Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celtavian" data-source="post: 6600523" data-attributes="member: 5834"><p>This is what <em>aid</em> says.</p><p></p><p>Your spell bolsters your allies with toughness and</p><p>resolve. Choose up to three creatures within range.</p><p>Each target’s hit point maximum and current hit points</p><p>increase by 5 for the duration.</p><p></p><p>Nothing about stacking issues. You cast the spell and it replaces the hit points. If you're already at zero hit points and can't go negative (which you can't in this game), then <em>aid</em> restores five hit points. It will pop you back up and you're good to go for your attacks. A 1st level <em>healing word</em> does 1d4+5 for an average of 7 to 8 hit points (3 points more if a life cleric). The difference between 5 and 7 when you're using the spell to pop someone up from being down isn't substantial. </p><p></p><p>In this game you can't <em>healing word</em> someone and cast anything else other than a cantrip. So I'm not sure why Karinsdad is arguing this is such a substantial benefit. At best the cleric can cast his <em>sacred flame</em> cantrip or hit with a weapon attack in any round he casts <em>healing word</em>. How often are you going to cast <em>healing word</em> that the loss of damage would in anyway seriously affect the outcome of a battle. Anytime you use a Bonus Action spell, you can only cast a cantrip in that round or make a weapon attack.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6600523, member: 5834"] This is what [I]aid[/I] says. Your spell bolsters your allies with toughness and resolve. Choose up to three creatures within range. Each target’s hit point maximum and current hit points increase by 5 for the duration. Nothing about stacking issues. You cast the spell and it replaces the hit points. If you're already at zero hit points and can't go negative (which you can't in this game), then [I]aid[/I] restores five hit points. It will pop you back up and you're good to go for your attacks. A 1st level [I]healing word[/I] does 1d4+5 for an average of 7 to 8 hit points (3 points more if a life cleric). The difference between 5 and 7 when you're using the spell to pop someone up from being down isn't substantial. In this game you can't [I]healing word[/I] someone and cast anything else other than a cantrip. So I'm not sure why Karinsdad is arguing this is such a substantial benefit. At best the cleric can cast his [I]sacred flame[/I] cantrip or hit with a weapon attack in any round he casts [I]healing word[/I]. How often are you going to cast [I]healing word[/I] that the loss of damage would in anyway seriously affect the outcome of a battle. Anytime you use a Bonus Action spell, you can only cast a cantrip in that round or make a weapon attack. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
Top