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*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
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<blockquote data-quote="KarinsDad" data-source="post: 6600665" data-attributes="member: 2011"><p>Ah. I'm not sure it was in this thread. There are rules to add spells to dragons in a sidebar.</p><p></p><p>I'm not keen on adding class features.</p><p></p><p>A Dragon with 5 levels of fighter which can get an extra attack in and can also parry attacks and give advantage/extra damage to a given attack would also be pretty tough.</p><p></p><p></p><p>And obviously adding class levels to a monster is often going to affect its CR.</p><p></p><p>A Dragon that can heal itself is tougher than one which cannot. A Dragon that can go invisible can escape easier than one that cannot.</p><p></p><p></p><p>As for thinking like a Dragon, I would generally agree with you. This is a Red Dragon that was stuck in Undermountain since it was very young. It's first spell was Feather Fall (a fairly obvious pick for many dragons) and many of the rest were due to its inability to escape its current location (which consisted of quite a few caverns / areas, but it was still trapped, its "escape route" did not allow it to actually escape to the surface). It didn't need defensive or Charm type spells to intimidate the local Ogres that worked for it, even when it was younger. Or at least that was how my thoughts went at the time. It had gotten attacked by adventurers once, part of its backstory and explained why it had Red Dragonscale armor, a potion of fire resistance, a potion of extra healing, and some other minor magic plus part of the treasure in its lair. It had defeated the "adventurers" that had purposely come looking for it, so it then devised traps for future adventurers, just in case. The Red Dragonscale armor is the hook for one of the PCs that went into Undermountain, so the PCs did eventually find it.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6600665, member: 2011"] Ah. I'm not sure it was in this thread. There are rules to add spells to dragons in a sidebar. I'm not keen on adding class features. A Dragon with 5 levels of fighter which can get an extra attack in and can also parry attacks and give advantage/extra damage to a given attack would also be pretty tough. And obviously adding class levels to a monster is often going to affect its CR. A Dragon that can heal itself is tougher than one which cannot. A Dragon that can go invisible can escape easier than one that cannot. As for thinking like a Dragon, I would generally agree with you. This is a Red Dragon that was stuck in Undermountain since it was very young. It's first spell was Feather Fall (a fairly obvious pick for many dragons) and many of the rest were due to its inability to escape its current location (which consisted of quite a few caverns / areas, but it was still trapped, its "escape route" did not allow it to actually escape to the surface). It didn't need defensive or Charm type spells to intimidate the local Ogres that worked for it, even when it was younger. Or at least that was how my thoughts went at the time. It had gotten attacked by adventurers once, part of its backstory and explained why it had Red Dragonscale armor, a potion of fire resistance, a potion of extra healing, and some other minor magic plus part of the treasure in its lair. It had defeated the "adventurers" that had purposely come looking for it, so it then devised traps for future adventurers, just in case. The Red Dragonscale armor is the hook for one of the PCs that went into Undermountain, so the PCs did eventually find it. [/QUOTE]
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