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*Dungeons & Dragons
Low Level Wizards Really Do Suck in 5E
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<blockquote data-quote="Jessica" data-source="post: 6660056" data-attributes="member: 6796107"><p>I'm sorry it isn't guaranteed success and that it might be a bad idea to risk casting a shut down/debuff spell on a target that is going to go immediately after you. However if you use it intelligently then it's an absolutely crazy party aid spell. Our 6th or 7th battle of the day, we had a level 3 Fighter, a level 3 Monk, and my level 4 Necromancer and we fought against 3 bugbears and we dropped one of them in less than a round thanks to Hold Person.</p><p></p><p></p><p></p><p>Most offensive spells are like this. Tasha's Hideous Laughter doesn't work on creatures with low Int. Magic Missile doesn't work against arcane casters who have a brain in their head. Fireball doesn't work that well against fire resistant creatures. The undead from Animate Dead are crap against enemies with resistance/immunity to non-magic damage. There are few all purpose spells in 5e.</p><p></p><p></p><p></p><p>That's the case with spellcasters in general though. You generally have to gauge when certain spells are going to be effective and then use them then. Even my level 7 Land Druid with a Staff of Fire has to think really carefully when to use Fireball because if I don't get initiative before the enemy then often times I have to either blast a friendly, place fireball less optimally, or just not use it.</p><p></p><p></p><p></p><p>Welcome to 5e. Dominant strategies proliferate and MANY classes spend a lot of time spamming the same ability or attack. Maybe when you get to such a high level that your depth of spell slots allows you to go through lower level spell slots faster without worry then maybe it will be less cantrip spammy? Chances are not even then because as you get to higher levels then low level spell slots tend to become utility spells or defensive spells. I'm level 7 and I think the last time I burned a level 1 spell slot on something besides Shield or Mage Armor was around level 3 or so.</p></blockquote><p></p>
[QUOTE="Jessica, post: 6660056, member: 6796107"] I'm sorry it isn't guaranteed success and that it might be a bad idea to risk casting a shut down/debuff spell on a target that is going to go immediately after you. However if you use it intelligently then it's an absolutely crazy party aid spell. Our 6th or 7th battle of the day, we had a level 3 Fighter, a level 3 Monk, and my level 4 Necromancer and we fought against 3 bugbears and we dropped one of them in less than a round thanks to Hold Person. Most offensive spells are like this. Tasha's Hideous Laughter doesn't work on creatures with low Int. Magic Missile doesn't work against arcane casters who have a brain in their head. Fireball doesn't work that well against fire resistant creatures. The undead from Animate Dead are crap against enemies with resistance/immunity to non-magic damage. There are few all purpose spells in 5e. That's the case with spellcasters in general though. You generally have to gauge when certain spells are going to be effective and then use them then. Even my level 7 Land Druid with a Staff of Fire has to think really carefully when to use Fireball because if I don't get initiative before the enemy then often times I have to either blast a friendly, place fireball less optimally, or just not use it. Welcome to 5e. Dominant strategies proliferate and MANY classes spend a lot of time spamming the same ability or attack. Maybe when you get to such a high level that your depth of spell slots allows you to go through lower level spell slots faster without worry then maybe it will be less cantrip spammy? Chances are not even then because as you get to higher levels then low level spell slots tend to become utility spells or defensive spells. I'm level 7 and I think the last time I burned a level 1 spell slot on something besides Shield or Mage Armor was around level 3 or so. [/QUOTE]
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Low Level Wizards Really Do Suck in 5E
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