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Low Level Wizards Really Do Suck in 5E
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<blockquote data-quote="Ruin Explorer" data-source="post: 7364562" data-attributes="member: 18"><p>Spoken like a true forum theorist, rather than someone who plays D&D at an actual table. You just blew <em>all</em> the level 2 spells you have in a <em>single battle </em>at L3 (2 out of 3 at L4). <strong>Both of which require Concentration</strong>. If you are claiming this actually happened in the game, both you and the DM made a serious rules error.</p><p></p><p>How many rounds, exactly, do you think your familiar will be alive for after you turn on Dragon's Breath? </p><p></p><p>You seem to think 10. </p><p></p><p>Given the highest HP any Wizard familiar has is a mighty <strong>3</strong>, and the highest AC is a terrifying <strong>13</strong>, I'm pretty sure you will get precisely one (1) round out of Dragon's Breath cast via a familiar in most cases before some enemy or another zaps what is potentially the highest-priority AND squishiest target on the battlefield, disengage or not. 2 if you are very lucky or plan it well. Anything more than that and either the combat was already won because the enemy is profoundly screwed (like it's literally unable to move), or the DM is going incredibly easy on you. Plus if they damage you and break your concentration it's over, so they have a lot of options.</p><p></p><p>Picking the most survivable spec and stacking spells to survive is kind of hilarious given the tiny number of spells you actually have. I mean, yeah it's not a terrible idea for living through levels 1-4 if that's the problem, but I'm assuming that's not the difficulty for Wizards level 1-4, but rather that they don't have much interesting to do. Well, unless your DM is making rules errors and you're doing like 1-2 encounters/day. Then I admit things are much better... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>EDIT - Also wait, could you link me to this Sage Advice? If they're saying you can both use Dragon's Breath (the ability granted by the spell, unless I'm looking at a bad version of it) AND Disengage on the same round, I don't know how that's possible as both are Actions.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 7364562, member: 18"] Spoken like a true forum theorist, rather than someone who plays D&D at an actual table. You just blew [I]all[/I] the level 2 spells you have in a [I]single battle [/I]at L3 (2 out of 3 at L4). [B]Both of which require Concentration[/B]. If you are claiming this actually happened in the game, both you and the DM made a serious rules error. How many rounds, exactly, do you think your familiar will be alive for after you turn on Dragon's Breath? You seem to think 10. Given the highest HP any Wizard familiar has is a mighty [B]3[/B], and the highest AC is a terrifying [B]13[/B], I'm pretty sure you will get precisely one (1) round out of Dragon's Breath cast via a familiar in most cases before some enemy or another zaps what is potentially the highest-priority AND squishiest target on the battlefield, disengage or not. 2 if you are very lucky or plan it well. Anything more than that and either the combat was already won because the enemy is profoundly screwed (like it's literally unable to move), or the DM is going incredibly easy on you. Plus if they damage you and break your concentration it's over, so they have a lot of options. Picking the most survivable spec and stacking spells to survive is kind of hilarious given the tiny number of spells you actually have. I mean, yeah it's not a terrible idea for living through levels 1-4 if that's the problem, but I'm assuming that's not the difficulty for Wizards level 1-4, but rather that they don't have much interesting to do. Well, unless your DM is making rules errors and you're doing like 1-2 encounters/day. Then I admit things are much better... :p EDIT - Also wait, could you link me to this Sage Advice? If they're saying you can both use Dragon's Breath (the ability granted by the spell, unless I'm looking at a bad version of it) AND Disengage on the same round, I don't know how that's possible as both are Actions. [/QUOTE]
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