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low-light and concealment
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<blockquote data-quote="tylermalan" data-source="post: 3407812" data-attributes="member: 30929"><p>As already pointed out, Low-light Vision only concerns itself with light. Concealment granted by dense foliage, for instance, wouldn't have anything to do with Low-light Vision, or vice versa.</p><p></p><p>In D&D 3.5, each light source has basically two values - closer and farther away. </p><p></p><p>A torch provides bright illumination (no concealment) within 20 feet. Between 20 and 40 feet, it provides shadowy (I think) illumination, which grants concealment. If you had Low-light Vision, you effectively double both of those ranges, making the torch provide bright illumination to 40 feet (no concealment) and shadowy to 80 feet, which grants concealment. I don't know if this is detailed in d20 Modern, though. If not, it shouldn't be too difficult to add in.</p></blockquote><p></p>
[QUOTE="tylermalan, post: 3407812, member: 30929"] As already pointed out, Low-light Vision only concerns itself with light. Concealment granted by dense foliage, for instance, wouldn't have anything to do with Low-light Vision, or vice versa. In D&D 3.5, each light source has basically two values - closer and farther away. A torch provides bright illumination (no concealment) within 20 feet. Between 20 and 40 feet, it provides shadowy (I think) illumination, which grants concealment. If you had Low-light Vision, you effectively double both of those ranges, making the torch provide bright illumination to 40 feet (no concealment) and shadowy to 80 feet, which grants concealment. I don't know if this is detailed in d20 Modern, though. If not, it shouldn't be too difficult to add in. [/QUOTE]
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