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<blockquote data-quote="dungeon blaster" data-source="post: 2303763" data-attributes="member: 30575"><p>Nearly all of the old-era Wizards are dead or insane. A huge anti-wizard backlash among the human population resulted in the destruction of the magic schools and the formation of a new religion that villifies Wizards. With the loss of the most knowledgable Wizards, the secrets of magical item creation were generally lost as well.</p><p></p><p></p><p></p><p></p><p>Obviously, magic items are extremely valuable in my world because the secret to their creation is long forgotten. That said, there are a few who remember how to create magical items and continue to create them. There are also goblins who have some information on magical item creation, but lack the actual ability to create them (they were the assistants to the Wizards and observed magic item creation, but were forbidden to learn the practice of magic).</p><p></p><p></p><p></p><p>I flirted with the idea of adding steam power, but decided on limiting technological innovation to clocks, blastfire & guns, and a few other purely mechanical devices. My change of heart came after reading about Eberron and realizing that the author had a very good stance on technology and magic. Still, I incorporate alchemy (although gunpowder does not exist). Unless humans can find a way to regain their magic using capabality, they will eventually turn to technology to better their lives.</p><p></p><p></p><p></p><p>The humans spent the last few hundred years asserting their dominance throughout the continent and the other races are more than a little incensed.</p><p></p><p></p><p></p><p>Highly magical monsters are extremely rare, and some monsters have had their magical abilities weakened or removed. Demons and devils, for example, do not have the same magical capabilities that the MM describes. The more common monsters have few or no magical abilities and tend to be monstrous humanoids, undead, and animals.</p><p></p><p></p><p></p><p>IMC, Wizards are almost universally feared due to the catastrophe they brought upon the world. Wizard hatred is fueled by the Church of Mengal, the major religion on the continent, which portrays Wizards as demon-worshippers. Priests of Mengal have great influence over society, more so in some nations than in others. Priests of other religions have influence in certain nations, but their influence is not as widespread.</p><p></p><p></p><p></p><p>Depends on the item or spell.</p></blockquote><p></p>
[QUOTE="dungeon blaster, post: 2303763, member: 30575"] Nearly all of the old-era Wizards are dead or insane. A huge anti-wizard backlash among the human population resulted in the destruction of the magic schools and the formation of a new religion that villifies Wizards. With the loss of the most knowledgable Wizards, the secrets of magical item creation were generally lost as well. Obviously, magic items are extremely valuable in my world because the secret to their creation is long forgotten. That said, there are a few who remember how to create magical items and continue to create them. There are also goblins who have some information on magical item creation, but lack the actual ability to create them (they were the assistants to the Wizards and observed magic item creation, but were forbidden to learn the practice of magic). I flirted with the idea of adding steam power, but decided on limiting technological innovation to clocks, blastfire & guns, and a few other purely mechanical devices. My change of heart came after reading about Eberron and realizing that the author had a very good stance on technology and magic. Still, I incorporate alchemy (although gunpowder does not exist). Unless humans can find a way to regain their magic using capabality, they will eventually turn to technology to better their lives. The humans spent the last few hundred years asserting their dominance throughout the continent and the other races are more than a little incensed. Highly magical monsters are extremely rare, and some monsters have had their magical abilities weakened or removed. Demons and devils, for example, do not have the same magical capabilities that the MM describes. The more common monsters have few or no magical abilities and tend to be monstrous humanoids, undead, and animals. IMC, Wizards are almost universally feared due to the catastrophe they brought upon the world. Wizard hatred is fueled by the Church of Mengal, the major religion on the continent, which portrays Wizards as demon-worshippers. Priests of Mengal have great influence over society, more so in some nations than in others. Priests of other religions have influence in certain nations, but their influence is not as widespread. Depends on the item or spell. [/QUOTE]
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