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General Tabletop Discussion
*TTRPGs General
"low" magic campaign using D&D rules
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<blockquote data-quote="Dannyalcatraz" data-source="post: 3514120" data-attributes="member: 19675"><p>Accuracy is great if you want to play in that author's setting.</p><p></p><p>If you don't want to play in that setting, <em>find another game.</em></p><p></p><p></p><p></p><p>and</p><p></p><p></p><p>Did you ever play the game?</p><p></p><p>Despite what you see as flaws, it was a blast to play for all involved. For several years, in fact. The primary campaign featured 2 PCs on opposite ends of the % rolls out of 8 total PCs...and yet nobody complained about a "subpar" character.</p><p></p><p>Just because one player can call on otherworldly beings for help and another can barely stand upright doesn't mean that fun isn't being had. That spellcaster isn't any more durable than anyone else, and is probably less so. And he's glad to have his buddy Oook nearby.</p><p></p><p>Oook, OTOH, got a new shiny thing on almost a daily basis. Very nice shiny things.</p><p></p><p>See- the world (and the game) didn't have a magic system like D&D- you didn't sling fireballs & the like. Instead, you summoned otherplanar beings to do your bidding- elementals, demons & virtues- and either directed them to do your bidding or bound their essenses into objects.</p><p></p><p>No matter how powerful a spellcaster you were, there were only so many critters you could control simultaneously, so many objects you could use at one time. Try to do everything yourself, you die.</p><p></p><p>You still needed teamwork.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 3514120, member: 19675"] Accuracy is great if you want to play in that author's setting. If you don't want to play in that setting, [I]find another game.[/I] and Did you ever play the game? Despite what you see as flaws, it was a blast to play for all involved. For several years, in fact. The primary campaign featured 2 PCs on opposite ends of the % rolls out of 8 total PCs...and yet nobody complained about a "subpar" character. Just because one player can call on otherworldly beings for help and another can barely stand upright doesn't mean that fun isn't being had. That spellcaster isn't any more durable than anyone else, and is probably less so. And he's glad to have his buddy Oook nearby. Oook, OTOH, got a new shiny thing on almost a daily basis. Very nice shiny things. See- the world (and the game) didn't have a magic system like D&D- you didn't sling fireballs & the like. Instead, you summoned otherplanar beings to do your bidding- elementals, demons & virtues- and either directed them to do your bidding or bound their essenses into objects. No matter how powerful a spellcaster you were, there were only so many critters you could control simultaneously, so many objects you could use at one time. Try to do everything yourself, you die. You still needed teamwork. [/QUOTE]
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