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<blockquote data-quote="Dr.Dan" data-source="post: 980818" data-attributes="member: 10142"><p>Just a couple of quick comments:</p><p></p><p>While I can see the desire to start everyone out as human (elevating other races to a more mythical level), I’m not so sure I’d place the sex restriction on any good role player. I’d let Bob play Beth if he really wanted to.</p><p></p><p>Regarding training, I’ve always had a bit of a beef with this concept. After all, how did the first ___ learn his craft if the first ___ didn’t have a trainer to show him the ways? Many people are self-taught, and PC’s should be no exception. Perhaps you might give a 20% EXP penalty to characters that aren’t studying under a trainer, or a bonus to those who are, rather than disallowing it altogether. Maybe such a penalty should be tied to their INT score.</p><p></p><p>Lastly, while it appears that you’ve made some effort to make Commoners more attractive as a class, I can’t see why anyone would want to advance as one. If you’re set on using them, than perhaps this class could be tied to the issue of training; those without trainers can only advance as commoners? Just a thought.</p><p></p><p>Will this be a fantasy campaign, or a far-future SF game as described in the Sleeping Imperium sight?</p></blockquote><p></p>
[QUOTE="Dr.Dan, post: 980818, member: 10142"] Just a couple of quick comments: While I can see the desire to start everyone out as human (elevating other races to a more mythical level), I’m not so sure I’d place the sex restriction on any good role player. I’d let Bob play Beth if he really wanted to. Regarding training, I’ve always had a bit of a beef with this concept. After all, how did the first ___ learn his craft if the first ___ didn’t have a trainer to show him the ways? Many people are self-taught, and PC’s should be no exception. Perhaps you might give a 20% EXP penalty to characters that aren’t studying under a trainer, or a bonus to those who are, rather than disallowing it altogether. Maybe such a penalty should be tied to their INT score. Lastly, while it appears that you’ve made some effort to make Commoners more attractive as a class, I can’t see why anyone would want to advance as one. If you’re set on using them, than perhaps this class could be tied to the issue of training; those without trainers can only advance as commoners? Just a thought. Will this be a fantasy campaign, or a far-future SF game as described in the Sleeping Imperium sight? [/QUOTE]
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