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<blockquote data-quote="Arkhandus" data-source="post: 3502302" data-attributes="member: 13966"><p>No, it won't attract use from NPCs either, realistically. Firearms replaced swords and bows because they became longer-ranged, more accurate, and more powerful. Automobiles replaced horses and carriages because they became faster and more rugged. If magic in a game setting is decidedly equal or inferior to the technology in the setting, it will fall out of use if the alternatives (technology) are cheaper, or easier to find, or easier to learn the use of, or faster to use, or whatever.</p><p></p><p>If Rasputin found that he could just as well kill someone with a crossbow as with a hard-to-learn, fatigue-inducing zot of magical lightning, then he'd abandon his stupid magic tricks once he realized they're no better than what everyone else is using and only more difficult. The zot would only be worth learning if he found records of it being used to exterminate a large force of enemies at once (and even then it would only be worth bothering to study if the zot of lightning was much more expansive in its area of effect than a grenade, or a ballista/scorpion firing grapeshot, or an arquebus, or a flask of Greek fire).</p><p></p><p>Unless magic is still really useful for teleportation in a pinch (not a stupid, lengthy, expensive-to-cast ritual of teleportation), manipulating the minds of others in an effective fashion, or rendering one impervious to attacks, or similar things you can't do with technology, then it's utterly pointless. And it would still have to be reasonably efficient and practical for those purposes to really have any place in the game setting.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 3502302, member: 13966"] No, it won't attract use from NPCs either, realistically. Firearms replaced swords and bows because they became longer-ranged, more accurate, and more powerful. Automobiles replaced horses and carriages because they became faster and more rugged. If magic in a game setting is decidedly equal or inferior to the technology in the setting, it will fall out of use if the alternatives (technology) are cheaper, or easier to find, or easier to learn the use of, or faster to use, or whatever. If Rasputin found that he could just as well kill someone with a crossbow as with a hard-to-learn, fatigue-inducing zot of magical lightning, then he'd abandon his stupid magic tricks once he realized they're no better than what everyone else is using and only more difficult. The zot would only be worth learning if he found records of it being used to exterminate a large force of enemies at once (and even then it would only be worth bothering to study if the zot of lightning was much more expansive in its area of effect than a grenade, or a ballista/scorpion firing grapeshot, or an arquebus, or a flask of Greek fire). Unless magic is still really useful for teleportation in a pinch (not a stupid, lengthy, expensive-to-cast ritual of teleportation), manipulating the minds of others in an effective fashion, or rendering one impervious to attacks, or similar things you can't do with technology, then it's utterly pointless. And it would still have to be reasonably efficient and practical for those purposes to really have any place in the game setting. [/QUOTE]
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