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low magic ideas
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<blockquote data-quote="Maester Luwin" data-source="post: 1799649" data-attributes="member: 23259"><p>Hey Brehobit! Those are some good ideas. Have you thought of using the magic system in Grim Tales? It is a very good system & I would recommend it highly! If not you may wish to use the mechanic of spell recovery at days = spell lvl (0LvL comes back same day, LvL one in 1 day, ect.). Healing could be ala Unearthed Arcana healing spells convert damage to non lethal damage instead of healing it outright. Also healing can make the healer weaker by dropping the healers con by 1 per LvL of the spell (just temporary loss). Just some ideas! Thanks Maester Luwin</p></blockquote><p></p>
[QUOTE="Maester Luwin, post: 1799649, member: 23259"] Hey Brehobit! Those are some good ideas. Have you thought of using the magic system in Grim Tales? It is a very good system & I would recommend it highly! If not you may wish to use the mechanic of spell recovery at days = spell lvl (0LvL comes back same day, LvL one in 1 day, ect.). Healing could be ala Unearthed Arcana healing spells convert damage to non lethal damage instead of healing it outright. Also healing can make the healer weaker by dropping the healers con by 1 per LvL of the spell (just temporary loss). Just some ideas! Thanks Maester Luwin [/QUOTE]
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