Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Low Magic in D&D - How'd it work out for you?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lord Zardoz" data-source="post: 3920559" data-attributes="member: 704"><p>The game can hold up very well as a low magic game in terms of loot. I would not reccomend trying to run D&D as low magic by nerfing wizards and clerics and the like, however. I tend to be fairly stingy with loot in most cases, and my game is holding up pretty decently, though it is definitely not classic 'low magic'.</p><p></p><p>Obviously, you have to take a closer look at some of the monsters you throw around though. Damage Reduction 5/magic is a big deal when no one has any magic weapons.</p><p></p><p>The only caveat is that your ability to use published adventures is essentially nil. Red Hand of Doom tends to be pretty generous with the equipment it hands out to most 3 and 4 HD Hobgoblins. Your characters can build quite a collection of +1 shortswords from defeating Hobgoblin Bladebearers.</p><p></p><p>For reference, my players have access to +1 versions of most of their gear, a Wand of Magic Missile (1 missile), a Staff with some solid healing magic (adventure loot), a pair of boots of Striding and Springing, a Ring of Feather Falling, a Legacy Weapon (significant to the campaign), and a large selection of cure light and moderate wounds potions, and a few scrolls. They are presently 7th level, and entering the 2nd part of RHoD. The majority of the magical weapons and armour have been obtained only recently. And even if I were to manage to steal or destroy every item the players currently have, it would hardly affect their in game power level.</p><p></p><p>END COMMUNICATION</p></blockquote><p></p>
[QUOTE="Lord Zardoz, post: 3920559, member: 704"] The game can hold up very well as a low magic game in terms of loot. I would not reccomend trying to run D&D as low magic by nerfing wizards and clerics and the like, however. I tend to be fairly stingy with loot in most cases, and my game is holding up pretty decently, though it is definitely not classic 'low magic'. Obviously, you have to take a closer look at some of the monsters you throw around though. Damage Reduction 5/magic is a big deal when no one has any magic weapons. The only caveat is that your ability to use published adventures is essentially nil. Red Hand of Doom tends to be pretty generous with the equipment it hands out to most 3 and 4 HD Hobgoblins. Your characters can build quite a collection of +1 shortswords from defeating Hobgoblin Bladebearers. For reference, my players have access to +1 versions of most of their gear, a Wand of Magic Missile (1 missile), a Staff with some solid healing magic (adventure loot), a pair of boots of Striding and Springing, a Ring of Feather Falling, a Legacy Weapon (significant to the campaign), and a large selection of cure light and moderate wounds potions, and a few scrolls. They are presently 7th level, and entering the 2nd part of RHoD. The majority of the magical weapons and armour have been obtained only recently. And even if I were to manage to steal or destroy every item the players currently have, it would hardly affect their in game power level. END COMMUNICATION [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Low Magic in D&D - How'd it work out for you?
Top