Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Low magic vs. magic as a plot device
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Brother MacLaren" data-source="post: 1545571" data-attributes="member: 15999"><p>I don't view "cost" as "punishment." Nobody is punishing me with a fine of $7 for choosing to go see Van Helsing. I chose to pay to see it because, to me, the chance of it being an entertaining movie made it worth the cost. </p><p></p><p>It's all in how you view it. I would happily play a wizard who could choose to spend HP or XP to cast spells (either to cast beyond the prepared slots or to use in a system with no spell prep). An even better analogy for some things is investment. As the player of a spellcaster (druid), I would jump at the chance to cast unlimited spells for (12.5 gp+.5 XP)*spell level*caster level. In fact, I'd be doing just that through Scribe Scroll had my DM not changed the rules on that feat. Why would I do that? Because "spending" XP to defeat an obstacle that would otherwise not be beaten means that I earn enough XP to overcome the cost. And because having the additional flexibility that Scribe Scroll allows is FUN, well worth spending a few XP.</p><p>HP (maybe 1 per spell level subdual damage) or abilities (roll your own save vs. your spell's DC or take 1d4 temporary Str damage) could also be cases where the PC finds it a tactically sound choice to cast a particular spell.</p><p></p><p>But "cost" is not the same as "punishment," and for damage applied to aspellcaster it's more like "investment." I've heard your opinion from others who view the XP cost of creating items as a "penalty." It isn't - it's an investment, plus a means to ensure that wizards gain levels only by taking risks, not by sitting safely in a tower crafting items for pay.</p></blockquote><p></p>
[QUOTE="Brother MacLaren, post: 1545571, member: 15999"] I don't view "cost" as "punishment." Nobody is punishing me with a fine of $7 for choosing to go see Van Helsing. I chose to pay to see it because, to me, the chance of it being an entertaining movie made it worth the cost. It's all in how you view it. I would happily play a wizard who could choose to spend HP or XP to cast spells (either to cast beyond the prepared slots or to use in a system with no spell prep). An even better analogy for some things is investment. As the player of a spellcaster (druid), I would jump at the chance to cast unlimited spells for (12.5 gp+.5 XP)*spell level*caster level. In fact, I'd be doing just that through Scribe Scroll had my DM not changed the rules on that feat. Why would I do that? Because "spending" XP to defeat an obstacle that would otherwise not be beaten means that I earn enough XP to overcome the cost. And because having the additional flexibility that Scribe Scroll allows is FUN, well worth spending a few XP. HP (maybe 1 per spell level subdual damage) or abilities (roll your own save vs. your spell's DC or take 1d4 temporary Str damage) could also be cases where the PC finds it a tactically sound choice to cast a particular spell. But "cost" is not the same as "punishment," and for damage applied to aspellcaster it's more like "investment." I've heard your opinion from others who view the XP cost of creating items as a "penalty." It isn't - it's an investment, plus a means to ensure that wizards gain levels only by taking risks, not by sitting safely in a tower crafting items for pay. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Low magic vs. magic as a plot device
Top