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General Tabletop Discussion
*TTRPGs General
Low magic vs. magic as a plot device
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<blockquote data-quote="kamosa" data-source="post: 1557457" data-attributes="member: 1037"><p>I guess I don't see how this is excluded with the current D&D magic system. After all, you could rule that the players are the only people in all the world with access to this magic and then Everything you said above would be true for everyone in the world except those in the party. </p><p></p><p>The prices, item creation rules and such are just short hand for the games that want them. If you don't want them, toss them out and have a world where magic is rare. </p><p></p><p>Kings don't train armies of 1,000 wizards because they can't round up 1,000 people in their whole kindom that have the ability to become mages. Or, they didn't know any wizards that would train such a force. After all Merlin didn't offer to train the knights of the round table in his tricks.</p><p></p><p>It's a story not a darwinian experiment in the evolution of society under the effects of magic. If you are willing to go to the point of tearing down a class to keep it balanced, why not go the other way and write a world view that supports rare magic.</p></blockquote><p></p>
[QUOTE="kamosa, post: 1557457, member: 1037"] I guess I don't see how this is excluded with the current D&D magic system. After all, you could rule that the players are the only people in all the world with access to this magic and then Everything you said above would be true for everyone in the world except those in the party. The prices, item creation rules and such are just short hand for the games that want them. If you don't want them, toss them out and have a world where magic is rare. Kings don't train armies of 1,000 wizards because they can't round up 1,000 people in their whole kindom that have the ability to become mages. Or, they didn't know any wizards that would train such a force. After all Merlin didn't offer to train the knights of the round table in his tricks. It's a story not a darwinian experiment in the evolution of society under the effects of magic. If you are willing to go to the point of tearing down a class to keep it balanced, why not go the other way and write a world view that supports rare magic. [/QUOTE]
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